eval: make variables persistent so they can be used between evaluations.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2011-10-08 03:08:18 +02:00
parent 74f77eb048
commit 8fd56f7b12
1 changed files with 5 additions and 1 deletions

View File

@ -44,7 +44,7 @@ typedef struct Parser {
int log_offset;
void *log_ctx;
#define VARS 10
double var[VARS];
double *var;
} Parser;
static const AVClass class = { "Eval", av_default_item_name, NULL, LIBAVUTIL_VERSION_INT, offsetof(Parser,log_offset), offsetof(Parser,log_ctx) };
@ -136,6 +136,7 @@ struct AVExpr {
double (*func2)(void *, double, double);
} a;
struct AVExpr *param[2];
double *var;
};
static double eval_expr(Parser *p, AVExpr *e)
@ -190,6 +191,7 @@ void av_expr_free(AVExpr *e)
if (!e) return;
av_expr_free(e->param[0]);
av_expr_free(e->param[1]);
av_freep(&e->var);
av_freep(&e);
}
@ -510,6 +512,7 @@ int av_expr_parse(AVExpr **expr, const char *s,
ret = AVERROR(EINVAL);
goto end;
}
e->var= av_mallocz(sizeof(double) *VARS);
*expr = e;
end:
av_free(w);
@ -519,6 +522,7 @@ end:
double av_expr_eval(AVExpr *e, const double *const_values, void *opaque)
{
Parser p = { 0 };
p.var= e->var;
p.const_values = const_values;
p.opaque = opaque;