avcodec/opus: Rename opus.c->opus_celt.c, opus_celt.c->opusdec_celt.c

Since commit 4fc2531fff opus.c
contains only the celt stuff shared between decoder and encoder.
meanwhile, opus_celt.c is decoder-only. So the new names
reflect the actual content better than the current ones.

Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit is contained in:
Andreas Rheinhardt 2022-10-07 20:17:06 +02:00
parent 4486ff9242
commit 8320e236c1
4 changed files with 1004 additions and 1004 deletions

View File

@ -554,11 +554,11 @@ OBJS-$(CONFIG_NELLYMOSER_ENCODER) += nellymoserenc.o nellymoser.o
OBJS-$(CONFIG_NOTCHLC_DECODER) += notchlc.o
OBJS-$(CONFIG_NUV_DECODER) += nuv.o rtjpeg.o
OBJS-$(CONFIG_ON2AVC_DECODER) += on2avc.o on2avcdata.o
OBJS-$(CONFIG_OPUS_DECODER) += opusdec.o opus.o opus_celt.o opus_rc.o \
OBJS-$(CONFIG_OPUS_DECODER) += opusdec.o opusdec_celt.o opus_celt.o \
opus_pvq.o opus_silk.o opustab.o vorbis_data.o \
opusdsp.o opus_parse.o
OBJS-$(CONFIG_OPUS_ENCODER) += opusenc.o opus.o opus_rc.o opustab.o opus_pvq.o \
opusenc_psy.o
opusdsp.o opus_parse.o opus_rc.o
OBJS-$(CONFIG_OPUS_ENCODER) += opusenc.o opusenc_psy.o opus_celt.o \
opus_pvq.o opus_rc.o opustab.o
OBJS-$(CONFIG_PAF_AUDIO_DECODER) += pafaudio.o
OBJS-$(CONFIG_PAF_VIDEO_DECODER) += pafvideo.o
OBJS-$(CONFIG_PAM_DECODER) += pnmdec.o pnm.o

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@ -1,484 +0,0 @@
/*
* Copyright (c) 2012 Andrew D'Addesio
* Copyright (c) 2013-2014 Mozilla Corporation
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdint.h>
#include "opus_celt.h"
#include "opus_pvq.h"
#include "opustab.h"
void ff_celt_quant_bands(CeltFrame *f, OpusRangeCoder *rc)
{
float lowband_scratch[8 * 22];
float norm1[2 * 8 * 100];
float *norm2 = norm1 + 8 * 100;
int totalbits = (f->framebits << 3) - f->anticollapse_needed;
int update_lowband = 1;
int lowband_offset = 0;
int i, j;
for (i = f->start_band; i < f->end_band; i++) {
uint32_t cm[2] = { (1 << f->blocks) - 1, (1 << f->blocks) - 1 };
int band_offset = ff_celt_freq_bands[i] << f->size;
int band_size = ff_celt_freq_range[i] << f->size;
float *X = f->block[0].coeffs + band_offset;
float *Y = (f->channels == 2) ? f->block[1].coeffs + band_offset : NULL;
float *norm_loc1, *norm_loc2;
int consumed = opus_rc_tell_frac(rc);
int effective_lowband = -1;
int b = 0;
/* Compute how many bits we want to allocate to this band */
if (i != f->start_band)
f->remaining -= consumed;
f->remaining2 = totalbits - consumed - 1;
if (i <= f->coded_bands - 1) {
int curr_balance = f->remaining / FFMIN(3, f->coded_bands-i);
b = av_clip_uintp2(FFMIN(f->remaining2 + 1, f->pulses[i] + curr_balance), 14);
}
if ((ff_celt_freq_bands[i] - ff_celt_freq_range[i] >= ff_celt_freq_bands[f->start_band] ||
i == f->start_band + 1) && (update_lowband || lowband_offset == 0))
lowband_offset = i;
if (i == f->start_band + 1) {
/* Special Hybrid Folding (RFC 8251 section 9). Copy the first band into
the second to ensure the second band never has to use the LCG. */
int count = (ff_celt_freq_range[i] - ff_celt_freq_range[i-1]) << f->size;
memcpy(&norm1[band_offset], &norm1[band_offset - count], count * sizeof(float));
if (f->channels == 2)
memcpy(&norm2[band_offset], &norm2[band_offset - count], count * sizeof(float));
}
/* Get a conservative estimate of the collapse_mask's for the bands we're
going to be folding from. */
if (lowband_offset != 0 && (f->spread != CELT_SPREAD_AGGRESSIVE ||
f->blocks > 1 || f->tf_change[i] < 0)) {
int foldstart, foldend;
/* This ensures we never repeat spectral content within one band */
effective_lowband = FFMAX(ff_celt_freq_bands[f->start_band],
ff_celt_freq_bands[lowband_offset] - ff_celt_freq_range[i]);
foldstart = lowband_offset;
while (ff_celt_freq_bands[--foldstart] > effective_lowband);
foldend = lowband_offset - 1;
while (++foldend < i && ff_celt_freq_bands[foldend] < effective_lowband + ff_celt_freq_range[i]);
cm[0] = cm[1] = 0;
for (j = foldstart; j < foldend; j++) {
cm[0] |= f->block[0].collapse_masks[j];
cm[1] |= f->block[f->channels - 1].collapse_masks[j];
}
}
if (f->dual_stereo && i == f->intensity_stereo) {
/* Switch off dual stereo to do intensity */
f->dual_stereo = 0;
for (j = ff_celt_freq_bands[f->start_band] << f->size; j < band_offset; j++)
norm1[j] = (norm1[j] + norm2[j]) / 2;
}
norm_loc1 = effective_lowband != -1 ? norm1 + (effective_lowband << f->size) : NULL;
norm_loc2 = effective_lowband != -1 ? norm2 + (effective_lowband << f->size) : NULL;
if (f->dual_stereo) {
cm[0] = f->pvq->quant_band(f->pvq, f, rc, i, X, NULL, band_size, b >> 1,
f->blocks, norm_loc1, f->size,
norm1 + band_offset, 0, 1.0f,
lowband_scratch, cm[0]);
cm[1] = f->pvq->quant_band(f->pvq, f, rc, i, Y, NULL, band_size, b >> 1,
f->blocks, norm_loc2, f->size,
norm2 + band_offset, 0, 1.0f,
lowband_scratch, cm[1]);
} else {
cm[0] = f->pvq->quant_band(f->pvq, f, rc, i, X, Y, band_size, b >> 0,
f->blocks, norm_loc1, f->size,
norm1 + band_offset, 0, 1.0f,
lowband_scratch, cm[0] | cm[1]);
cm[1] = cm[0];
}
f->block[0].collapse_masks[i] = (uint8_t)cm[0];
f->block[f->channels - 1].collapse_masks[i] = (uint8_t)cm[1];
f->remaining += f->pulses[i] + consumed;
/* Update the folding position only as long as we have 1 bit/sample depth */
update_lowband = (b > band_size << 3);
}
}
#define NORMC(bits) ((bits) << (f->channels - 1) << f->size >> 2)
void ff_celt_bitalloc(CeltFrame *f, OpusRangeCoder *rc, int encode)
{
int i, j, low, high, total, done, bandbits, remaining, tbits_8ths;
int skip_startband = f->start_band;
int skip_bit = 0;
int intensitystereo_bit = 0;
int dualstereo_bit = 0;
int dynalloc = 6;
int extrabits = 0;
int boost[CELT_MAX_BANDS] = { 0 };
int trim_offset[CELT_MAX_BANDS];
int threshold[CELT_MAX_BANDS];
int bits1[CELT_MAX_BANDS];
int bits2[CELT_MAX_BANDS];
/* Spread */
if (opus_rc_tell(rc) + 4 <= f->framebits) {
if (encode)
ff_opus_rc_enc_cdf(rc, f->spread, ff_celt_model_spread);
else
f->spread = ff_opus_rc_dec_cdf(rc, ff_celt_model_spread);
} else {
f->spread = CELT_SPREAD_NORMAL;
}
/* Initialize static allocation caps */
for (i = 0; i < CELT_MAX_BANDS; i++)
f->caps[i] = NORMC((ff_celt_static_caps[f->size][f->channels - 1][i] + 64) * ff_celt_freq_range[i]);
/* Band boosts */
tbits_8ths = f->framebits << 3;
for (i = f->start_band; i < f->end_band; i++) {
int quanta = ff_celt_freq_range[i] << (f->channels - 1) << f->size;
int b_dynalloc = dynalloc;
int boost_amount = f->alloc_boost[i];
quanta = FFMIN(quanta << 3, FFMAX(6 << 3, quanta));
while (opus_rc_tell_frac(rc) + (b_dynalloc << 3) < tbits_8ths && boost[i] < f->caps[i]) {
int is_boost;
if (encode) {
is_boost = boost_amount--;
ff_opus_rc_enc_log(rc, is_boost, b_dynalloc);
} else {
is_boost = ff_opus_rc_dec_log(rc, b_dynalloc);
}
if (!is_boost)
break;
boost[i] += quanta;
tbits_8ths -= quanta;
b_dynalloc = 1;
}
if (boost[i])
dynalloc = FFMAX(dynalloc - 1, 2);
}
/* Allocation trim */
if (!encode)
f->alloc_trim = 5;
if (opus_rc_tell_frac(rc) + (6 << 3) <= tbits_8ths)
if (encode)
ff_opus_rc_enc_cdf(rc, f->alloc_trim, ff_celt_model_alloc_trim);
else
f->alloc_trim = ff_opus_rc_dec_cdf(rc, ff_celt_model_alloc_trim);
/* Anti-collapse bit reservation */
tbits_8ths = (f->framebits << 3) - opus_rc_tell_frac(rc) - 1;
f->anticollapse_needed = 0;
if (f->transient && f->size >= 2 && tbits_8ths >= ((f->size + 2) << 3))
f->anticollapse_needed = 1 << 3;
tbits_8ths -= f->anticollapse_needed;
/* Band skip bit reservation */
if (tbits_8ths >= 1 << 3)
skip_bit = 1 << 3;
tbits_8ths -= skip_bit;
/* Intensity/dual stereo bit reservation */
if (f->channels == 2) {
intensitystereo_bit = ff_celt_log2_frac[f->end_band - f->start_band];
if (intensitystereo_bit <= tbits_8ths) {
tbits_8ths -= intensitystereo_bit;
if (tbits_8ths >= 1 << 3) {
dualstereo_bit = 1 << 3;
tbits_8ths -= 1 << 3;
}
} else {
intensitystereo_bit = 0;
}
}
/* Trim offsets */
for (i = f->start_band; i < f->end_band; i++) {
int trim = f->alloc_trim - 5 - f->size;
int band = ff_celt_freq_range[i] * (f->end_band - i - 1);
int duration = f->size + 3;
int scale = duration + f->channels - 1;
/* PVQ minimum allocation threshold, below this value the band is
* skipped */
threshold[i] = FFMAX(3 * ff_celt_freq_range[i] << duration >> 4,
f->channels << 3);
trim_offset[i] = trim * (band << scale) >> 6;
if (ff_celt_freq_range[i] << f->size == 1)
trim_offset[i] -= f->channels << 3;
}
/* Bisection */
low = 1;
high = CELT_VECTORS - 1;
while (low <= high) {
int center = (low + high) >> 1;
done = total = 0;
for (i = f->end_band - 1; i >= f->start_band; i--) {
bandbits = NORMC(ff_celt_freq_range[i] * ff_celt_static_alloc[center][i]);
if (bandbits)
bandbits = FFMAX(bandbits + trim_offset[i], 0);
bandbits += boost[i];
if (bandbits >= threshold[i] || done) {
done = 1;
total += FFMIN(bandbits, f->caps[i]);
} else if (bandbits >= f->channels << 3) {
total += f->channels << 3;
}
}
if (total > tbits_8ths)
high = center - 1;
else
low = center + 1;
}
high = low--;
/* Bisection */
for (i = f->start_band; i < f->end_band; i++) {
bits1[i] = NORMC(ff_celt_freq_range[i] * ff_celt_static_alloc[low][i]);
bits2[i] = high >= CELT_VECTORS ? f->caps[i] :
NORMC(ff_celt_freq_range[i] * ff_celt_static_alloc[high][i]);
if (bits1[i])
bits1[i] = FFMAX(bits1[i] + trim_offset[i], 0);
if (bits2[i])
bits2[i] = FFMAX(bits2[i] + trim_offset[i], 0);
if (low)
bits1[i] += boost[i];
bits2[i] += boost[i];
if (boost[i])
skip_startband = i;
bits2[i] = FFMAX(bits2[i] - bits1[i], 0);
}
/* Bisection */
low = 0;
high = 1 << CELT_ALLOC_STEPS;
for (i = 0; i < CELT_ALLOC_STEPS; i++) {
int center = (low + high) >> 1;
done = total = 0;
for (j = f->end_band - 1; j >= f->start_band; j--) {
bandbits = bits1[j] + (center * bits2[j] >> CELT_ALLOC_STEPS);
if (bandbits >= threshold[j] || done) {
done = 1;
total += FFMIN(bandbits, f->caps[j]);
} else if (bandbits >= f->channels << 3)
total += f->channels << 3;
}
if (total > tbits_8ths)
high = center;
else
low = center;
}
/* Bisection */
done = total = 0;
for (i = f->end_band - 1; i >= f->start_band; i--) {
bandbits = bits1[i] + (low * bits2[i] >> CELT_ALLOC_STEPS);
if (bandbits >= threshold[i] || done)
done = 1;
else
bandbits = (bandbits >= f->channels << 3) ?
f->channels << 3 : 0;
bandbits = FFMIN(bandbits, f->caps[i]);
f->pulses[i] = bandbits;
total += bandbits;
}
/* Band skipping */
for (f->coded_bands = f->end_band; ; f->coded_bands--) {
int allocation;
j = f->coded_bands - 1;
if (j == skip_startband) {
/* all remaining bands are not skipped */
tbits_8ths += skip_bit;
break;
}
/* determine the number of bits available for coding "do not skip" markers */
remaining = tbits_8ths - total;
bandbits = remaining / (ff_celt_freq_bands[j+1] - ff_celt_freq_bands[f->start_band]);
remaining -= bandbits * (ff_celt_freq_bands[j+1] - ff_celt_freq_bands[f->start_band]);
allocation = f->pulses[j] + bandbits * ff_celt_freq_range[j];
allocation += FFMAX(remaining - (ff_celt_freq_bands[j] - ff_celt_freq_bands[f->start_band]), 0);
/* a "do not skip" marker is only coded if the allocation is
* above the chosen threshold */
if (allocation >= FFMAX(threshold[j], (f->channels + 1) << 3)) {
int do_not_skip;
if (encode) {
do_not_skip = f->coded_bands <= f->skip_band_floor;
ff_opus_rc_enc_log(rc, do_not_skip, 1);
} else {
do_not_skip = ff_opus_rc_dec_log(rc, 1);
}
if (do_not_skip)
break;
total += 1 << 3;
allocation -= 1 << 3;
}
/* the band is skipped, so reclaim its bits */
total -= f->pulses[j];
if (intensitystereo_bit) {
total -= intensitystereo_bit;
intensitystereo_bit = ff_celt_log2_frac[j - f->start_band];
total += intensitystereo_bit;
}
total += f->pulses[j] = (allocation >= f->channels << 3) ? f->channels << 3 : 0;
}
/* IS start band */
if (encode) {
if (intensitystereo_bit) {
f->intensity_stereo = FFMIN(f->intensity_stereo, f->coded_bands);
ff_opus_rc_enc_uint(rc, f->intensity_stereo, f->coded_bands + 1 - f->start_band);
}
} else {
f->intensity_stereo = f->dual_stereo = 0;
if (intensitystereo_bit)
f->intensity_stereo = f->start_band + ff_opus_rc_dec_uint(rc, f->coded_bands + 1 - f->start_band);
}
/* DS flag */
if (f->intensity_stereo <= f->start_band)
tbits_8ths += dualstereo_bit; /* no intensity stereo means no dual stereo */
else if (dualstereo_bit)
if (encode)
ff_opus_rc_enc_log(rc, f->dual_stereo, 1);
else
f->dual_stereo = ff_opus_rc_dec_log(rc, 1);
/* Supply the remaining bits in this frame to lower bands */
remaining = tbits_8ths - total;
bandbits = remaining / (ff_celt_freq_bands[f->coded_bands] - ff_celt_freq_bands[f->start_band]);
remaining -= bandbits * (ff_celt_freq_bands[f->coded_bands] - ff_celt_freq_bands[f->start_band]);
for (i = f->start_band; i < f->coded_bands; i++) {
const int bits = FFMIN(remaining, ff_celt_freq_range[i]);
f->pulses[i] += bits + bandbits * ff_celt_freq_range[i];
remaining -= bits;
}
/* Finally determine the allocation */
for (i = f->start_band; i < f->coded_bands; i++) {
int N = ff_celt_freq_range[i] << f->size;
int prev_extra = extrabits;
f->pulses[i] += extrabits;
if (N > 1) {
int dof; /* degrees of freedom */
int temp; /* dof * channels * log(dof) */
int fine_bits;
int max_bits;
int offset; /* fine energy quantization offset, i.e.
* extra bits assigned over the standard
* totalbits/dof */
extrabits = FFMAX(f->pulses[i] - f->caps[i], 0);
f->pulses[i] -= extrabits;
/* intensity stereo makes use of an extra degree of freedom */
dof = N * f->channels + (f->channels == 2 && N > 2 && !f->dual_stereo && i < f->intensity_stereo);
temp = dof * (ff_celt_log_freq_range[i] + (f->size << 3));
offset = (temp >> 1) - dof * CELT_FINE_OFFSET;
if (N == 2) /* dof=2 is the only case that doesn't fit the model */
offset += dof << 1;
/* grant an additional bias for the first and second pulses */
if (f->pulses[i] + offset < 2 * (dof << 3))
offset += temp >> 2;
else if (f->pulses[i] + offset < 3 * (dof << 3))
offset += temp >> 3;
fine_bits = (f->pulses[i] + offset + (dof << 2)) / (dof << 3);
max_bits = FFMIN((f->pulses[i] >> 3) >> (f->channels - 1), CELT_MAX_FINE_BITS);
max_bits = FFMAX(max_bits, 0);
f->fine_bits[i] = av_clip(fine_bits, 0, max_bits);
/* If fine_bits was rounded down or capped,
* give priority for the final fine energy pass */
f->fine_priority[i] = (f->fine_bits[i] * (dof << 3) >= f->pulses[i] + offset);
/* the remaining bits are assigned to PVQ */
f->pulses[i] -= f->fine_bits[i] << (f->channels - 1) << 3;
} else {
/* all bits go to fine energy except for the sign bit */
extrabits = FFMAX(f->pulses[i] - (f->channels << 3), 0);
f->pulses[i] -= extrabits;
f->fine_bits[i] = 0;
f->fine_priority[i] = 1;
}
/* hand back a limited number of extra fine energy bits to this band */
if (extrabits > 0) {
int fineextra = FFMIN(extrabits >> (f->channels + 2),
CELT_MAX_FINE_BITS - f->fine_bits[i]);
f->fine_bits[i] += fineextra;
fineextra <<= f->channels + 2;
f->fine_priority[i] = (fineextra >= extrabits - prev_extra);
extrabits -= fineextra;
}
}
f->remaining = extrabits;
/* skipped bands dedicate all of their bits for fine energy */
for (; i < f->end_band; i++) {
f->fine_bits[i] = f->pulses[i] >> (f->channels - 1) >> 3;
f->pulses[i] = 0;
f->fine_priority[i] = f->fine_bits[i] < 1;
}
}

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@ -1,7 +1,6 @@
/*
* Copyright (c) 2012 Andrew D'Addesio
* Copyright (c) 2013-2014 Mozilla Corporation
* Copyright (c) 2016 Rostislav Pehlivanov <atomnuker@gmail.com>
*
* This file is part of FFmpeg.
*
@ -20,567 +19,466 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Opus CELT decoder
*/
#include <float.h>
#include <stdint.h>
#include "opus_celt.h"
#include "opustab.h"
#include "opus_pvq.h"
#include "opustab.h"
/* Use the 2D z-transform to apply prediction in both the time domain (alpha)
* and the frequency domain (beta) */
static void celt_decode_coarse_energy(CeltFrame *f, OpusRangeCoder *rc)
void ff_celt_quant_bands(CeltFrame *f, OpusRangeCoder *rc)
{
int i, j;
float prev[2] = { 0 };
float alpha = ff_celt_alpha_coef[f->size];
float beta = ff_celt_beta_coef[f->size];
const uint8_t *model = ff_celt_coarse_energy_dist[f->size][0];
float lowband_scratch[8 * 22];
float norm1[2 * 8 * 100];
float *norm2 = norm1 + 8 * 100;
/* intra frame */
if (opus_rc_tell(rc) + 3 <= f->framebits && ff_opus_rc_dec_log(rc, 3)) {
alpha = 0.0f;
beta = 1.0f - (4915.0f/32768.0f);
model = ff_celt_coarse_energy_dist[f->size][1];
}
int totalbits = (f->framebits << 3) - f->anticollapse_needed;
for (i = 0; i < CELT_MAX_BANDS; i++) {
for (j = 0; j < f->channels; j++) {
CeltBlock *block = &f->block[j];
float value;
int available;
int update_lowband = 1;
int lowband_offset = 0;
if (i < f->start_band || i >= f->end_band) {
block->energy[i] = 0.0;
continue;
}
available = f->framebits - opus_rc_tell(rc);
if (available >= 15) {
/* decode using a Laplace distribution */
int k = FFMIN(i, 20) << 1;
value = ff_opus_rc_dec_laplace(rc, model[k] << 7, model[k+1] << 6);
} else if (available >= 2) {
int x = ff_opus_rc_dec_cdf(rc, ff_celt_model_energy_small);
value = (x>>1) ^ -(x&1);
} else if (available >= 1) {
value = -(float)ff_opus_rc_dec_log(rc, 1);
} else value = -1;
block->energy[i] = FFMAX(-9.0f, block->energy[i]) * alpha + prev[j] + value;
prev[j] += beta * value;
}
}
}
static void celt_decode_fine_energy(CeltFrame *f, OpusRangeCoder *rc)
{
int i;
for (i = f->start_band; i < f->end_band; i++) {
int j;
if (!f->fine_bits[i])
continue;
for (j = 0; j < f->channels; j++) {
CeltBlock *block = &f->block[j];
int q2;
float offset;
q2 = ff_opus_rc_get_raw(rc, f->fine_bits[i]);
offset = (q2 + 0.5f) * (1 << (14 - f->fine_bits[i])) / 16384.0f - 0.5f;
block->energy[i] += offset;
}
}
}
static void celt_decode_final_energy(CeltFrame *f, OpusRangeCoder *rc)
{
int priority, i, j;
int bits_left = f->framebits - opus_rc_tell(rc);
for (priority = 0; priority < 2; priority++) {
for (i = f->start_band; i < f->end_band && bits_left >= f->channels; i++) {
if (f->fine_priority[i] != priority || f->fine_bits[i] >= CELT_MAX_FINE_BITS)
continue;
for (j = 0; j < f->channels; j++) {
int q2;
float offset;
q2 = ff_opus_rc_get_raw(rc, 1);
offset = (q2 - 0.5f) * (1 << (14 - f->fine_bits[i] - 1)) / 16384.0f;
f->block[j].energy[i] += offset;
bits_left--;
}
}
}
}
static void celt_decode_tf_changes(CeltFrame *f, OpusRangeCoder *rc)
{
int i, diff = 0, tf_select = 0, tf_changed = 0, tf_select_bit;
int consumed, bits = f->transient ? 2 : 4;
consumed = opus_rc_tell(rc);
tf_select_bit = (f->size != 0 && consumed+bits+1 <= f->framebits);
for (i = f->start_band; i < f->end_band; i++) {
if (consumed+bits+tf_select_bit <= f->framebits) {
diff ^= ff_opus_rc_dec_log(rc, bits);
consumed = opus_rc_tell(rc);
tf_changed |= diff;
}
f->tf_change[i] = diff;
bits = f->transient ? 4 : 5;
}
if (tf_select_bit && ff_celt_tf_select[f->size][f->transient][0][tf_changed] !=
ff_celt_tf_select[f->size][f->transient][1][tf_changed])
tf_select = ff_opus_rc_dec_log(rc, 1);
for (i = f->start_band; i < f->end_band; i++) {
f->tf_change[i] = ff_celt_tf_select[f->size][f->transient][tf_select][f->tf_change[i]];
}
}
static void celt_denormalize(CeltFrame *f, CeltBlock *block, float *data)
{
int i, j;
for (i = f->start_band; i < f->end_band; i++) {
float *dst = data + (ff_celt_freq_bands[i] << f->size);
float log_norm = block->energy[i] + ff_celt_mean_energy[i];
float norm = exp2f(FFMIN(log_norm, 32.0f));
uint32_t cm[2] = { (1 << f->blocks) - 1, (1 << f->blocks) - 1 };
int band_offset = ff_celt_freq_bands[i] << f->size;
int band_size = ff_celt_freq_range[i] << f->size;
float *X = f->block[0].coeffs + band_offset;
float *Y = (f->channels == 2) ? f->block[1].coeffs + band_offset : NULL;
float *norm_loc1, *norm_loc2;
for (j = 0; j < ff_celt_freq_range[i] << f->size; j++)
dst[j] *= norm;
}
}
int consumed = opus_rc_tell_frac(rc);
int effective_lowband = -1;
int b = 0;
static void celt_postfilter_apply_transition(CeltBlock *block, float *data)
{
const int T0 = block->pf_period_old;
const int T1 = block->pf_period;
/* Compute how many bits we want to allocate to this band */
if (i != f->start_band)
f->remaining -= consumed;
f->remaining2 = totalbits - consumed - 1;
if (i <= f->coded_bands - 1) {
int curr_balance = f->remaining / FFMIN(3, f->coded_bands-i);
b = av_clip_uintp2(FFMIN(f->remaining2 + 1, f->pulses[i] + curr_balance), 14);
}
float g00, g01, g02;
float g10, g11, g12;
if ((ff_celt_freq_bands[i] - ff_celt_freq_range[i] >= ff_celt_freq_bands[f->start_band] ||
i == f->start_band + 1) && (update_lowband || lowband_offset == 0))
lowband_offset = i;
float x0, x1, x2, x3, x4;
if (i == f->start_band + 1) {
/* Special Hybrid Folding (RFC 8251 section 9). Copy the first band into
the second to ensure the second band never has to use the LCG. */
int count = (ff_celt_freq_range[i] - ff_celt_freq_range[i-1]) << f->size;
int i;
memcpy(&norm1[band_offset], &norm1[band_offset - count], count * sizeof(float));
if (block->pf_gains[0] == 0.0 &&
block->pf_gains_old[0] == 0.0)
return;
if (f->channels == 2)
memcpy(&norm2[band_offset], &norm2[band_offset - count], count * sizeof(float));
}
g00 = block->pf_gains_old[0];
g01 = block->pf_gains_old[1];
g02 = block->pf_gains_old[2];
g10 = block->pf_gains[0];
g11 = block->pf_gains[1];
g12 = block->pf_gains[2];
/* Get a conservative estimate of the collapse_mask's for the bands we're
going to be folding from. */
if (lowband_offset != 0 && (f->spread != CELT_SPREAD_AGGRESSIVE ||
f->blocks > 1 || f->tf_change[i] < 0)) {
int foldstart, foldend;
x1 = data[-T1 + 1];
x2 = data[-T1];
x3 = data[-T1 - 1];
x4 = data[-T1 - 2];
/* This ensures we never repeat spectral content within one band */
effective_lowband = FFMAX(ff_celt_freq_bands[f->start_band],
ff_celt_freq_bands[lowband_offset] - ff_celt_freq_range[i]);
foldstart = lowband_offset;
while (ff_celt_freq_bands[--foldstart] > effective_lowband);
foldend = lowband_offset - 1;
while (++foldend < i && ff_celt_freq_bands[foldend] < effective_lowband + ff_celt_freq_range[i]);
for (i = 0; i < CELT_OVERLAP; i++) {
float w = ff_celt_window2[i];
x0 = data[i - T1 + 2];
data[i] += (1.0 - w) * g00 * data[i - T0] +
(1.0 - w) * g01 * (data[i - T0 - 1] + data[i - T0 + 1]) +
(1.0 - w) * g02 * (data[i - T0 - 2] + data[i - T0 + 2]) +
w * g10 * x2 +
w * g11 * (x1 + x3) +
w * g12 * (x0 + x4);
x4 = x3;
x3 = x2;
x2 = x1;
x1 = x0;
}
}
static void celt_postfilter(CeltFrame *f, CeltBlock *block)
{
int len = f->blocksize * f->blocks;
const int filter_len = len - 2 * CELT_OVERLAP;
celt_postfilter_apply_transition(block, block->buf + 1024);
block->pf_period_old = block->pf_period;
memcpy(block->pf_gains_old, block->pf_gains, sizeof(block->pf_gains));
block->pf_period = block->pf_period_new;
memcpy(block->pf_gains, block->pf_gains_new, sizeof(block->pf_gains));
if (len > CELT_OVERLAP) {
celt_postfilter_apply_transition(block, block->buf + 1024 + CELT_OVERLAP);
if (block->pf_gains[0] > FLT_EPSILON && filter_len > 0)
f->opusdsp.postfilter(block->buf + 1024 + 2 * CELT_OVERLAP,
block->pf_period, block->pf_gains,
filter_len);
block->pf_period_old = block->pf_period;
memcpy(block->pf_gains_old, block->pf_gains, sizeof(block->pf_gains));
}
memmove(block->buf, block->buf + len, (1024 + CELT_OVERLAP / 2) * sizeof(float));
}
static int parse_postfilter(CeltFrame *f, OpusRangeCoder *rc, int consumed)
{
int i;
memset(f->block[0].pf_gains_new, 0, sizeof(f->block[0].pf_gains_new));
memset(f->block[1].pf_gains_new, 0, sizeof(f->block[1].pf_gains_new));
if (f->start_band == 0 && consumed + 16 <= f->framebits) {
int has_postfilter = ff_opus_rc_dec_log(rc, 1);
if (has_postfilter) {
float gain;
int tapset, octave, period;
octave = ff_opus_rc_dec_uint(rc, 6);
period = (16 << octave) + ff_opus_rc_get_raw(rc, 4 + octave) - 1;
gain = 0.09375f * (ff_opus_rc_get_raw(rc, 3) + 1);
tapset = (opus_rc_tell(rc) + 2 <= f->framebits) ?
ff_opus_rc_dec_cdf(rc, ff_celt_model_tapset) : 0;
for (i = 0; i < 2; i++) {
CeltBlock *block = &f->block[i];
block->pf_period_new = FFMAX(period, CELT_POSTFILTER_MINPERIOD);
block->pf_gains_new[0] = gain * ff_celt_postfilter_taps[tapset][0];
block->pf_gains_new[1] = gain * ff_celt_postfilter_taps[tapset][1];
block->pf_gains_new[2] = gain * ff_celt_postfilter_taps[tapset][2];
cm[0] = cm[1] = 0;
for (j = foldstart; j < foldend; j++) {
cm[0] |= f->block[0].collapse_masks[j];
cm[1] |= f->block[f->channels - 1].collapse_masks[j];
}
}
consumed = opus_rc_tell(rc);
}
return consumed;
}
static void process_anticollapse(CeltFrame *f, CeltBlock *block, float *X)
{
int i, j, k;
for (i = f->start_band; i < f->end_band; i++) {
int renormalize = 0;
float *xptr;
float prev[2];
float Ediff, r;
float thresh, sqrt_1;
int depth;
/* depth in 1/8 bits */
depth = (1 + f->pulses[i]) / (ff_celt_freq_range[i] << f->size);
thresh = exp2f(-1.0 - 0.125f * depth);
sqrt_1 = 1.0f / sqrtf(ff_celt_freq_range[i] << f->size);
xptr = X + (ff_celt_freq_bands[i] << f->size);
prev[0] = block->prev_energy[0][i];
prev[1] = block->prev_energy[1][i];
if (f->channels == 1) {
CeltBlock *block1 = &f->block[1];
prev[0] = FFMAX(prev[0], block1->prev_energy[0][i]);
prev[1] = FFMAX(prev[1], block1->prev_energy[1][i]);
}
Ediff = block->energy[i] - FFMIN(prev[0], prev[1]);
Ediff = FFMAX(0, Ediff);
/* r needs to be multiplied by 2 or 2*sqrt(2) depending on LM because
short blocks don't have the same energy as long */
r = exp2f(1 - Ediff);
if (f->size == 3)
r *= M_SQRT2;
r = FFMIN(thresh, r) * sqrt_1;
for (k = 0; k < 1 << f->size; k++) {
/* Detect collapse */
if (!(block->collapse_masks[i] & 1 << k)) {
/* Fill with noise */
for (j = 0; j < ff_celt_freq_range[i]; j++)
xptr[(j << f->size) + k] = (celt_rng(f) & 0x8000) ? r : -r;
renormalize = 1;
}
if (f->dual_stereo && i == f->intensity_stereo) {
/* Switch off dual stereo to do intensity */
f->dual_stereo = 0;
for (j = ff_celt_freq_bands[f->start_band] << f->size; j < band_offset; j++)
norm1[j] = (norm1[j] + norm2[j]) / 2;
}
/* We just added some energy, so we need to renormalize */
if (renormalize)
celt_renormalize_vector(xptr, ff_celt_freq_range[i] << f->size, 1.0f);
}
}
norm_loc1 = effective_lowband != -1 ? norm1 + (effective_lowband << f->size) : NULL;
norm_loc2 = effective_lowband != -1 ? norm2 + (effective_lowband << f->size) : NULL;
int ff_celt_decode_frame(CeltFrame *f, OpusRangeCoder *rc,
float **output, int channels, int frame_size,
int start_band, int end_band)
{
int i, j, downmix = 0;
int consumed; // bits of entropy consumed thus far for this frame
AVTXContext *imdct;
av_tx_fn imdct_fn;
if (f->dual_stereo) {
cm[0] = f->pvq->quant_band(f->pvq, f, rc, i, X, NULL, band_size, b >> 1,
f->blocks, norm_loc1, f->size,
norm1 + band_offset, 0, 1.0f,
lowband_scratch, cm[0]);
if (channels != 1 && channels != 2) {
av_log(f->avctx, AV_LOG_ERROR, "Invalid number of coded channels: %d\n",
channels);
return AVERROR_INVALIDDATA;
}
if (start_band < 0 || start_band > end_band || end_band > CELT_MAX_BANDS) {
av_log(f->avctx, AV_LOG_ERROR, "Invalid start/end band: %d %d\n",
start_band, end_band);
return AVERROR_INVALIDDATA;
}
f->silence = 0;
f->transient = 0;
f->anticollapse = 0;
f->flushed = 0;
f->channels = channels;
f->start_band = start_band;
f->end_band = end_band;
f->framebits = rc->rb.bytes * 8;
f->size = av_log2(frame_size / CELT_SHORT_BLOCKSIZE);
if (f->size > CELT_MAX_LOG_BLOCKS ||
frame_size != CELT_SHORT_BLOCKSIZE * (1 << f->size)) {
av_log(f->avctx, AV_LOG_ERROR, "Invalid CELT frame size: %d\n",
frame_size);
return AVERROR_INVALIDDATA;
}
if (!f->output_channels)
f->output_channels = channels;
for (i = 0; i < f->channels; i++) {
memset(f->block[i].coeffs, 0, sizeof(f->block[i].coeffs));
memset(f->block[i].collapse_masks, 0, sizeof(f->block[i].collapse_masks));
}
consumed = opus_rc_tell(rc);
/* obtain silence flag */
if (consumed >= f->framebits)
f->silence = 1;
else if (consumed == 1)
f->silence = ff_opus_rc_dec_log(rc, 15);
if (f->silence) {
consumed = f->framebits;
rc->total_bits += f->framebits - opus_rc_tell(rc);
}
/* obtain post-filter options */
consumed = parse_postfilter(f, rc, consumed);
/* obtain transient flag */
if (f->size != 0 && consumed+3 <= f->framebits)
f->transient = ff_opus_rc_dec_log(rc, 3);
f->blocks = f->transient ? 1 << f->size : 1;
f->blocksize = frame_size / f->blocks;
imdct = f->tx[f->transient ? 0 : f->size];
imdct_fn = f->tx_fn[f->transient ? 0 : f->size];
if (channels == 1) {
for (i = 0; i < CELT_MAX_BANDS; i++)
f->block[0].energy[i] = FFMAX(f->block[0].energy[i], f->block[1].energy[i]);
}
celt_decode_coarse_energy(f, rc);
celt_decode_tf_changes (f, rc);
ff_celt_bitalloc (f, rc, 0);
celt_decode_fine_energy (f, rc);
ff_celt_quant_bands (f, rc);
if (f->anticollapse_needed)
f->anticollapse = ff_opus_rc_get_raw(rc, 1);
celt_decode_final_energy(f, rc);
/* apply anti-collapse processing and denormalization to
* each coded channel */
for (i = 0; i < f->channels; i++) {
CeltBlock *block = &f->block[i];
if (f->anticollapse)
process_anticollapse(f, block, f->block[i].coeffs);
celt_denormalize(f, block, f->block[i].coeffs);
}
/* stereo -> mono downmix */
if (f->output_channels < f->channels) {
f->dsp->vector_fmac_scalar(f->block[0].coeffs, f->block[1].coeffs, 1.0, FFALIGN(frame_size, 16));
downmix = 1;
} else if (f->output_channels > f->channels)
memcpy(f->block[1].coeffs, f->block[0].coeffs, frame_size * sizeof(float));
if (f->silence) {
for (i = 0; i < 2; i++) {
CeltBlock *block = &f->block[i];
for (j = 0; j < FF_ARRAY_ELEMS(block->energy); j++)
block->energy[j] = CELT_ENERGY_SILENCE;
}
memset(f->block[0].coeffs, 0, sizeof(f->block[0].coeffs));
memset(f->block[1].coeffs, 0, sizeof(f->block[1].coeffs));
}
/* transform and output for each output channel */
for (i = 0; i < f->output_channels; i++) {
CeltBlock *block = &f->block[i];
/* iMDCT and overlap-add */
for (j = 0; j < f->blocks; j++) {
float *dst = block->buf + 1024 + j * f->blocksize;
imdct_fn(imdct, dst + CELT_OVERLAP / 2, f->block[i].coeffs + j,
sizeof(float)*f->blocks);
f->dsp->vector_fmul_window(dst, dst, dst + CELT_OVERLAP / 2,
ff_celt_window, CELT_OVERLAP / 2);
}
if (downmix)
f->dsp->vector_fmul_scalar(&block->buf[1024], &block->buf[1024], 0.5f, frame_size);
/* postfilter */
celt_postfilter(f, block);
/* deemphasis */
block->emph_coeff = f->opusdsp.deemphasis(output[i],
&block->buf[1024 - frame_size],
block->emph_coeff, frame_size);
}
if (channels == 1)
memcpy(f->block[1].energy, f->block[0].energy, sizeof(f->block[0].energy));
for (i = 0; i < 2; i++ ) {
CeltBlock *block = &f->block[i];
if (!f->transient) {
memcpy(block->prev_energy[1], block->prev_energy[0], sizeof(block->prev_energy[0]));
memcpy(block->prev_energy[0], block->energy, sizeof(block->prev_energy[0]));
cm[1] = f->pvq->quant_band(f->pvq, f, rc, i, Y, NULL, band_size, b >> 1,
f->blocks, norm_loc2, f->size,
norm2 + band_offset, 0, 1.0f,
lowband_scratch, cm[1]);
} else {
for (j = 0; j < CELT_MAX_BANDS; j++)
block->prev_energy[0][j] = FFMIN(block->prev_energy[0][j], block->energy[j]);
cm[0] = f->pvq->quant_band(f->pvq, f, rc, i, X, Y, band_size, b >> 0,
f->blocks, norm_loc1, f->size,
norm1 + band_offset, 0, 1.0f,
lowband_scratch, cm[0] | cm[1]);
cm[1] = cm[0];
}
for (j = 0; j < f->start_band; j++) {
block->prev_energy[0][j] = CELT_ENERGY_SILENCE;
block->energy[j] = 0.0;
f->block[0].collapse_masks[i] = (uint8_t)cm[0];
f->block[f->channels - 1].collapse_masks[i] = (uint8_t)cm[1];
f->remaining += f->pulses[i] + consumed;
/* Update the folding position only as long as we have 1 bit/sample depth */
update_lowband = (b > band_size << 3);
}
}
#define NORMC(bits) ((bits) << (f->channels - 1) << f->size >> 2)
void ff_celt_bitalloc(CeltFrame *f, OpusRangeCoder *rc, int encode)
{
int i, j, low, high, total, done, bandbits, remaining, tbits_8ths;
int skip_startband = f->start_band;
int skip_bit = 0;
int intensitystereo_bit = 0;
int dualstereo_bit = 0;
int dynalloc = 6;
int extrabits = 0;
int boost[CELT_MAX_BANDS] = { 0 };
int trim_offset[CELT_MAX_BANDS];
int threshold[CELT_MAX_BANDS];
int bits1[CELT_MAX_BANDS];
int bits2[CELT_MAX_BANDS];
/* Spread */
if (opus_rc_tell(rc) + 4 <= f->framebits) {
if (encode)
ff_opus_rc_enc_cdf(rc, f->spread, ff_celt_model_spread);
else
f->spread = ff_opus_rc_dec_cdf(rc, ff_celt_model_spread);
} else {
f->spread = CELT_SPREAD_NORMAL;
}
/* Initialize static allocation caps */
for (i = 0; i < CELT_MAX_BANDS; i++)
f->caps[i] = NORMC((ff_celt_static_caps[f->size][f->channels - 1][i] + 64) * ff_celt_freq_range[i]);
/* Band boosts */
tbits_8ths = f->framebits << 3;
for (i = f->start_band; i < f->end_band; i++) {
int quanta = ff_celt_freq_range[i] << (f->channels - 1) << f->size;
int b_dynalloc = dynalloc;
int boost_amount = f->alloc_boost[i];
quanta = FFMIN(quanta << 3, FFMAX(6 << 3, quanta));
while (opus_rc_tell_frac(rc) + (b_dynalloc << 3) < tbits_8ths && boost[i] < f->caps[i]) {
int is_boost;
if (encode) {
is_boost = boost_amount--;
ff_opus_rc_enc_log(rc, is_boost, b_dynalloc);
} else {
is_boost = ff_opus_rc_dec_log(rc, b_dynalloc);
}
if (!is_boost)
break;
boost[i] += quanta;
tbits_8ths -= quanta;
b_dynalloc = 1;
}
for (j = f->end_band; j < CELT_MAX_BANDS; j++) {
block->prev_energy[0][j] = CELT_ENERGY_SILENCE;
block->energy[j] = 0.0;
if (boost[i])
dynalloc = FFMAX(dynalloc - 1, 2);
}
/* Allocation trim */
if (!encode)
f->alloc_trim = 5;
if (opus_rc_tell_frac(rc) + (6 << 3) <= tbits_8ths)
if (encode)
ff_opus_rc_enc_cdf(rc, f->alloc_trim, ff_celt_model_alloc_trim);
else
f->alloc_trim = ff_opus_rc_dec_cdf(rc, ff_celt_model_alloc_trim);
/* Anti-collapse bit reservation */
tbits_8ths = (f->framebits << 3) - opus_rc_tell_frac(rc) - 1;
f->anticollapse_needed = 0;
if (f->transient && f->size >= 2 && tbits_8ths >= ((f->size + 2) << 3))
f->anticollapse_needed = 1 << 3;
tbits_8ths -= f->anticollapse_needed;
/* Band skip bit reservation */
if (tbits_8ths >= 1 << 3)
skip_bit = 1 << 3;
tbits_8ths -= skip_bit;
/* Intensity/dual stereo bit reservation */
if (f->channels == 2) {
intensitystereo_bit = ff_celt_log2_frac[f->end_band - f->start_band];
if (intensitystereo_bit <= tbits_8ths) {
tbits_8ths -= intensitystereo_bit;
if (tbits_8ths >= 1 << 3) {
dualstereo_bit = 1 << 3;
tbits_8ths -= 1 << 3;
}
} else {
intensitystereo_bit = 0;
}
}
f->seed = rc->range;
/* Trim offsets */
for (i = f->start_band; i < f->end_band; i++) {
int trim = f->alloc_trim - 5 - f->size;
int band = ff_celt_freq_range[i] * (f->end_band - i - 1);
int duration = f->size + 3;
int scale = duration + f->channels - 1;
return 0;
}
/* PVQ minimum allocation threshold, below this value the band is
* skipped */
threshold[i] = FFMAX(3 * ff_celt_freq_range[i] << duration >> 4,
f->channels << 3);
void ff_celt_flush(CeltFrame *f)
{
int i, j;
trim_offset[i] = trim * (band << scale) >> 6;
if (f->flushed)
return;
for (i = 0; i < 2; i++) {
CeltBlock *block = &f->block[i];
for (j = 0; j < CELT_MAX_BANDS; j++)
block->prev_energy[0][j] = block->prev_energy[1][j] = CELT_ENERGY_SILENCE;
memset(block->energy, 0, sizeof(block->energy));
memset(block->buf, 0, sizeof(block->buf));
memset(block->pf_gains, 0, sizeof(block->pf_gains));
memset(block->pf_gains_old, 0, sizeof(block->pf_gains_old));
memset(block->pf_gains_new, 0, sizeof(block->pf_gains_new));
/* libopus uses CELT_EMPH_COEFF on init, but 0 is better since there's
* a lesser discontinuity when seeking.
* The deemphasis functions differ from libopus in that they require
* an initial state divided by the coefficient. */
block->emph_coeff = 0.0f / CELT_EMPH_COEFF;
}
f->seed = 0;
f->flushed = 1;
}
void ff_celt_free(CeltFrame **f)
{
CeltFrame *frm = *f;
int i;
if (!frm)
return;
for (i = 0; i < FF_ARRAY_ELEMS(frm->tx); i++)
av_tx_uninit(&frm->tx[i]);
ff_celt_pvq_uninit(&frm->pvq);
av_freep(&frm->dsp);
av_freep(f);
}
int ff_celt_init(AVCodecContext *avctx, CeltFrame **f, int output_channels,
int apply_phase_inv)
{
CeltFrame *frm;
int i, ret;
if (output_channels != 1 && output_channels != 2) {
av_log(avctx, AV_LOG_ERROR, "Invalid number of output channels: %d\n",
output_channels);
return AVERROR(EINVAL);
if (ff_celt_freq_range[i] << f->size == 1)
trim_offset[i] -= f->channels << 3;
}
frm = av_mallocz(sizeof(*frm));
if (!frm)
return AVERROR(ENOMEM);
/* Bisection */
low = 1;
high = CELT_VECTORS - 1;
while (low <= high) {
int center = (low + high) >> 1;
done = total = 0;
frm->avctx = avctx;
frm->output_channels = output_channels;
frm->apply_phase_inv = apply_phase_inv;
for (i = f->end_band - 1; i >= f->start_band; i--) {
bandbits = NORMC(ff_celt_freq_range[i] * ff_celt_static_alloc[center][i]);
for (i = 0; i < FF_ARRAY_ELEMS(frm->tx); i++) {
const float scale = -1.0f/32768;
if ((ret = av_tx_init(&frm->tx[i], &frm->tx_fn[i], AV_TX_FLOAT_MDCT, 1, 15 << (i + 3), &scale, 0)) < 0)
goto fail;
if (bandbits)
bandbits = FFMAX(bandbits + trim_offset[i], 0);
bandbits += boost[i];
if (bandbits >= threshold[i] || done) {
done = 1;
total += FFMIN(bandbits, f->caps[i]);
} else if (bandbits >= f->channels << 3) {
total += f->channels << 3;
}
}
if (total > tbits_8ths)
high = center - 1;
else
low = center + 1;
}
high = low--;
/* Bisection */
for (i = f->start_band; i < f->end_band; i++) {
bits1[i] = NORMC(ff_celt_freq_range[i] * ff_celt_static_alloc[low][i]);
bits2[i] = high >= CELT_VECTORS ? f->caps[i] :
NORMC(ff_celt_freq_range[i] * ff_celt_static_alloc[high][i]);
if (bits1[i])
bits1[i] = FFMAX(bits1[i] + trim_offset[i], 0);
if (bits2[i])
bits2[i] = FFMAX(bits2[i] + trim_offset[i], 0);
if (low)
bits1[i] += boost[i];
bits2[i] += boost[i];
if (boost[i])
skip_startband = i;
bits2[i] = FFMAX(bits2[i] - bits1[i], 0);
}
if ((ret = ff_celt_pvq_init(&frm->pvq, 0)) < 0)
goto fail;
/* Bisection */
low = 0;
high = 1 << CELT_ALLOC_STEPS;
for (i = 0; i < CELT_ALLOC_STEPS; i++) {
int center = (low + high) >> 1;
done = total = 0;
frm->dsp = avpriv_float_dsp_alloc(avctx->flags & AV_CODEC_FLAG_BITEXACT);
if (!frm->dsp) {
ret = AVERROR(ENOMEM);
goto fail;
for (j = f->end_band - 1; j >= f->start_band; j--) {
bandbits = bits1[j] + (center * bits2[j] >> CELT_ALLOC_STEPS);
if (bandbits >= threshold[j] || done) {
done = 1;
total += FFMIN(bandbits, f->caps[j]);
} else if (bandbits >= f->channels << 3)
total += f->channels << 3;
}
if (total > tbits_8ths)
high = center;
else
low = center;
}
ff_opus_dsp_init(&frm->opusdsp);
ff_celt_flush(frm);
/* Bisection */
done = total = 0;
for (i = f->end_band - 1; i >= f->start_band; i--) {
bandbits = bits1[i] + (low * bits2[i] >> CELT_ALLOC_STEPS);
*f = frm;
if (bandbits >= threshold[i] || done)
done = 1;
else
bandbits = (bandbits >= f->channels << 3) ?
f->channels << 3 : 0;
return 0;
fail:
ff_celt_free(&frm);
return ret;
bandbits = FFMIN(bandbits, f->caps[i]);
f->pulses[i] = bandbits;
total += bandbits;
}
/* Band skipping */
for (f->coded_bands = f->end_band; ; f->coded_bands--) {
int allocation;
j = f->coded_bands - 1;
if (j == skip_startband) {
/* all remaining bands are not skipped */
tbits_8ths += skip_bit;
break;
}
/* determine the number of bits available for coding "do not skip" markers */
remaining = tbits_8ths - total;
bandbits = remaining / (ff_celt_freq_bands[j+1] - ff_celt_freq_bands[f->start_band]);
remaining -= bandbits * (ff_celt_freq_bands[j+1] - ff_celt_freq_bands[f->start_band]);
allocation = f->pulses[j] + bandbits * ff_celt_freq_range[j];
allocation += FFMAX(remaining - (ff_celt_freq_bands[j] - ff_celt_freq_bands[f->start_band]), 0);
/* a "do not skip" marker is only coded if the allocation is
* above the chosen threshold */
if (allocation >= FFMAX(threshold[j], (f->channels + 1) << 3)) {
int do_not_skip;
if (encode) {
do_not_skip = f->coded_bands <= f->skip_band_floor;
ff_opus_rc_enc_log(rc, do_not_skip, 1);
} else {
do_not_skip = ff_opus_rc_dec_log(rc, 1);
}
if (do_not_skip)
break;
total += 1 << 3;
allocation -= 1 << 3;
}
/* the band is skipped, so reclaim its bits */
total -= f->pulses[j];
if (intensitystereo_bit) {
total -= intensitystereo_bit;
intensitystereo_bit = ff_celt_log2_frac[j - f->start_band];
total += intensitystereo_bit;
}
total += f->pulses[j] = (allocation >= f->channels << 3) ? f->channels << 3 : 0;
}
/* IS start band */
if (encode) {
if (intensitystereo_bit) {
f->intensity_stereo = FFMIN(f->intensity_stereo, f->coded_bands);
ff_opus_rc_enc_uint(rc, f->intensity_stereo, f->coded_bands + 1 - f->start_band);
}
} else {
f->intensity_stereo = f->dual_stereo = 0;
if (intensitystereo_bit)
f->intensity_stereo = f->start_band + ff_opus_rc_dec_uint(rc, f->coded_bands + 1 - f->start_band);
}
/* DS flag */
if (f->intensity_stereo <= f->start_band)
tbits_8ths += dualstereo_bit; /* no intensity stereo means no dual stereo */
else if (dualstereo_bit)
if (encode)
ff_opus_rc_enc_log(rc, f->dual_stereo, 1);
else
f->dual_stereo = ff_opus_rc_dec_log(rc, 1);
/* Supply the remaining bits in this frame to lower bands */
remaining = tbits_8ths - total;
bandbits = remaining / (ff_celt_freq_bands[f->coded_bands] - ff_celt_freq_bands[f->start_band]);
remaining -= bandbits * (ff_celt_freq_bands[f->coded_bands] - ff_celt_freq_bands[f->start_band]);
for (i = f->start_band; i < f->coded_bands; i++) {
const int bits = FFMIN(remaining, ff_celt_freq_range[i]);
f->pulses[i] += bits + bandbits * ff_celt_freq_range[i];
remaining -= bits;
}
/* Finally determine the allocation */
for (i = f->start_band; i < f->coded_bands; i++) {
int N = ff_celt_freq_range[i] << f->size;
int prev_extra = extrabits;
f->pulses[i] += extrabits;
if (N > 1) {
int dof; /* degrees of freedom */
int temp; /* dof * channels * log(dof) */
int fine_bits;
int max_bits;
int offset; /* fine energy quantization offset, i.e.
* extra bits assigned over the standard
* totalbits/dof */
extrabits = FFMAX(f->pulses[i] - f->caps[i], 0);
f->pulses[i] -= extrabits;
/* intensity stereo makes use of an extra degree of freedom */
dof = N * f->channels + (f->channels == 2 && N > 2 && !f->dual_stereo && i < f->intensity_stereo);
temp = dof * (ff_celt_log_freq_range[i] + (f->size << 3));
offset = (temp >> 1) - dof * CELT_FINE_OFFSET;
if (N == 2) /* dof=2 is the only case that doesn't fit the model */
offset += dof << 1;
/* grant an additional bias for the first and second pulses */
if (f->pulses[i] + offset < 2 * (dof << 3))
offset += temp >> 2;
else if (f->pulses[i] + offset < 3 * (dof << 3))
offset += temp >> 3;
fine_bits = (f->pulses[i] + offset + (dof << 2)) / (dof << 3);
max_bits = FFMIN((f->pulses[i] >> 3) >> (f->channels - 1), CELT_MAX_FINE_BITS);
max_bits = FFMAX(max_bits, 0);
f->fine_bits[i] = av_clip(fine_bits, 0, max_bits);
/* If fine_bits was rounded down or capped,
* give priority for the final fine energy pass */
f->fine_priority[i] = (f->fine_bits[i] * (dof << 3) >= f->pulses[i] + offset);
/* the remaining bits are assigned to PVQ */
f->pulses[i] -= f->fine_bits[i] << (f->channels - 1) << 3;
} else {
/* all bits go to fine energy except for the sign bit */
extrabits = FFMAX(f->pulses[i] - (f->channels << 3), 0);
f->pulses[i] -= extrabits;
f->fine_bits[i] = 0;
f->fine_priority[i] = 1;
}
/* hand back a limited number of extra fine energy bits to this band */
if (extrabits > 0) {
int fineextra = FFMIN(extrabits >> (f->channels + 2),
CELT_MAX_FINE_BITS - f->fine_bits[i]);
f->fine_bits[i] += fineextra;
fineextra <<= f->channels + 2;
f->fine_priority[i] = (fineextra >= extrabits - prev_extra);
extrabits -= fineextra;
}
}
f->remaining = extrabits;
/* skipped bands dedicate all of their bits for fine energy */
for (; i < f->end_band; i++) {
f->fine_bits[i] = f->pulses[i] >> (f->channels - 1) >> 3;
f->pulses[i] = 0;
f->fine_priority[i] = f->fine_bits[i] < 1;
}
}

586
libavcodec/opusdec_celt.c Normal file
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@ -0,0 +1,586 @@
/*
* Copyright (c) 2012 Andrew D'Addesio
* Copyright (c) 2013-2014 Mozilla Corporation
* Copyright (c) 2016 Rostislav Pehlivanov <atomnuker@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Opus CELT decoder
*/
#include <float.h>
#include "opus_celt.h"
#include "opustab.h"
#include "opus_pvq.h"
/* Use the 2D z-transform to apply prediction in both the time domain (alpha)
* and the frequency domain (beta) */
static void celt_decode_coarse_energy(CeltFrame *f, OpusRangeCoder *rc)
{
int i, j;
float prev[2] = { 0 };
float alpha = ff_celt_alpha_coef[f->size];
float beta = ff_celt_beta_coef[f->size];
const uint8_t *model = ff_celt_coarse_energy_dist[f->size][0];
/* intra frame */
if (opus_rc_tell(rc) + 3 <= f->framebits && ff_opus_rc_dec_log(rc, 3)) {
alpha = 0.0f;
beta = 1.0f - (4915.0f/32768.0f);
model = ff_celt_coarse_energy_dist[f->size][1];
}
for (i = 0; i < CELT_MAX_BANDS; i++) {
for (j = 0; j < f->channels; j++) {
CeltBlock *block = &f->block[j];
float value;
int available;
if (i < f->start_band || i >= f->end_band) {
block->energy[i] = 0.0;
continue;
}
available = f->framebits - opus_rc_tell(rc);
if (available >= 15) {
/* decode using a Laplace distribution */
int k = FFMIN(i, 20) << 1;
value = ff_opus_rc_dec_laplace(rc, model[k] << 7, model[k+1] << 6);
} else if (available >= 2) {
int x = ff_opus_rc_dec_cdf(rc, ff_celt_model_energy_small);
value = (x>>1) ^ -(x&1);
} else if (available >= 1) {
value = -(float)ff_opus_rc_dec_log(rc, 1);
} else value = -1;
block->energy[i] = FFMAX(-9.0f, block->energy[i]) * alpha + prev[j] + value;
prev[j] += beta * value;
}
}
}
static void celt_decode_fine_energy(CeltFrame *f, OpusRangeCoder *rc)
{
int i;
for (i = f->start_band; i < f->end_band; i++) {
int j;
if (!f->fine_bits[i])
continue;
for (j = 0; j < f->channels; j++) {
CeltBlock *block = &f->block[j];
int q2;
float offset;
q2 = ff_opus_rc_get_raw(rc, f->fine_bits[i]);
offset = (q2 + 0.5f) * (1 << (14 - f->fine_bits[i])) / 16384.0f - 0.5f;
block->energy[i] += offset;
}
}
}
static void celt_decode_final_energy(CeltFrame *f, OpusRangeCoder *rc)
{
int priority, i, j;
int bits_left = f->framebits - opus_rc_tell(rc);
for (priority = 0; priority < 2; priority++) {
for (i = f->start_band; i < f->end_band && bits_left >= f->channels; i++) {
if (f->fine_priority[i] != priority || f->fine_bits[i] >= CELT_MAX_FINE_BITS)
continue;
for (j = 0; j < f->channels; j++) {
int q2;
float offset;
q2 = ff_opus_rc_get_raw(rc, 1);
offset = (q2 - 0.5f) * (1 << (14 - f->fine_bits[i] - 1)) / 16384.0f;
f->block[j].energy[i] += offset;
bits_left--;
}
}
}
}
static void celt_decode_tf_changes(CeltFrame *f, OpusRangeCoder *rc)
{
int i, diff = 0, tf_select = 0, tf_changed = 0, tf_select_bit;
int consumed, bits = f->transient ? 2 : 4;
consumed = opus_rc_tell(rc);
tf_select_bit = (f->size != 0 && consumed+bits+1 <= f->framebits);
for (i = f->start_band; i < f->end_band; i++) {
if (consumed+bits+tf_select_bit <= f->framebits) {
diff ^= ff_opus_rc_dec_log(rc, bits);
consumed = opus_rc_tell(rc);
tf_changed |= diff;
}
f->tf_change[i] = diff;
bits = f->transient ? 4 : 5;
}
if (tf_select_bit && ff_celt_tf_select[f->size][f->transient][0][tf_changed] !=
ff_celt_tf_select[f->size][f->transient][1][tf_changed])
tf_select = ff_opus_rc_dec_log(rc, 1);
for (i = f->start_band; i < f->end_band; i++) {
f->tf_change[i] = ff_celt_tf_select[f->size][f->transient][tf_select][f->tf_change[i]];
}
}
static void celt_denormalize(CeltFrame *f, CeltBlock *block, float *data)
{
int i, j;
for (i = f->start_band; i < f->end_band; i++) {
float *dst = data + (ff_celt_freq_bands[i] << f->size);
float log_norm = block->energy[i] + ff_celt_mean_energy[i];
float norm = exp2f(FFMIN(log_norm, 32.0f));
for (j = 0; j < ff_celt_freq_range[i] << f->size; j++)
dst[j] *= norm;
}
}
static void celt_postfilter_apply_transition(CeltBlock *block, float *data)
{
const int T0 = block->pf_period_old;
const int T1 = block->pf_period;
float g00, g01, g02;
float g10, g11, g12;
float x0, x1, x2, x3, x4;
int i;
if (block->pf_gains[0] == 0.0 &&
block->pf_gains_old[0] == 0.0)
return;
g00 = block->pf_gains_old[0];
g01 = block->pf_gains_old[1];
g02 = block->pf_gains_old[2];
g10 = block->pf_gains[0];
g11 = block->pf_gains[1];
g12 = block->pf_gains[2];
x1 = data[-T1 + 1];
x2 = data[-T1];
x3 = data[-T1 - 1];
x4 = data[-T1 - 2];
for (i = 0; i < CELT_OVERLAP; i++) {
float w = ff_celt_window2[i];
x0 = data[i - T1 + 2];
data[i] += (1.0 - w) * g00 * data[i - T0] +
(1.0 - w) * g01 * (data[i - T0 - 1] + data[i - T0 + 1]) +
(1.0 - w) * g02 * (data[i - T0 - 2] + data[i - T0 + 2]) +
w * g10 * x2 +
w * g11 * (x1 + x3) +
w * g12 * (x0 + x4);
x4 = x3;
x3 = x2;
x2 = x1;
x1 = x0;
}
}
static void celt_postfilter(CeltFrame *f, CeltBlock *block)
{
int len = f->blocksize * f->blocks;
const int filter_len = len - 2 * CELT_OVERLAP;
celt_postfilter_apply_transition(block, block->buf + 1024);
block->pf_period_old = block->pf_period;
memcpy(block->pf_gains_old, block->pf_gains, sizeof(block->pf_gains));
block->pf_period = block->pf_period_new;
memcpy(block->pf_gains, block->pf_gains_new, sizeof(block->pf_gains));
if (len > CELT_OVERLAP) {
celt_postfilter_apply_transition(block, block->buf + 1024 + CELT_OVERLAP);
if (block->pf_gains[0] > FLT_EPSILON && filter_len > 0)
f->opusdsp.postfilter(block->buf + 1024 + 2 * CELT_OVERLAP,
block->pf_period, block->pf_gains,
filter_len);
block->pf_period_old = block->pf_period;
memcpy(block->pf_gains_old, block->pf_gains, sizeof(block->pf_gains));
}
memmove(block->buf, block->buf + len, (1024 + CELT_OVERLAP / 2) * sizeof(float));
}
static int parse_postfilter(CeltFrame *f, OpusRangeCoder *rc, int consumed)
{
int i;
memset(f->block[0].pf_gains_new, 0, sizeof(f->block[0].pf_gains_new));
memset(f->block[1].pf_gains_new, 0, sizeof(f->block[1].pf_gains_new));
if (f->start_band == 0 && consumed + 16 <= f->framebits) {
int has_postfilter = ff_opus_rc_dec_log(rc, 1);
if (has_postfilter) {
float gain;
int tapset, octave, period;
octave = ff_opus_rc_dec_uint(rc, 6);
period = (16 << octave) + ff_opus_rc_get_raw(rc, 4 + octave) - 1;
gain = 0.09375f * (ff_opus_rc_get_raw(rc, 3) + 1);
tapset = (opus_rc_tell(rc) + 2 <= f->framebits) ?
ff_opus_rc_dec_cdf(rc, ff_celt_model_tapset) : 0;
for (i = 0; i < 2; i++) {
CeltBlock *block = &f->block[i];
block->pf_period_new = FFMAX(period, CELT_POSTFILTER_MINPERIOD);
block->pf_gains_new[0] = gain * ff_celt_postfilter_taps[tapset][0];
block->pf_gains_new[1] = gain * ff_celt_postfilter_taps[tapset][1];
block->pf_gains_new[2] = gain * ff_celt_postfilter_taps[tapset][2];
}
}
consumed = opus_rc_tell(rc);
}
return consumed;
}
static void process_anticollapse(CeltFrame *f, CeltBlock *block, float *X)
{
int i, j, k;
for (i = f->start_band; i < f->end_band; i++) {
int renormalize = 0;
float *xptr;
float prev[2];
float Ediff, r;
float thresh, sqrt_1;
int depth;
/* depth in 1/8 bits */
depth = (1 + f->pulses[i]) / (ff_celt_freq_range[i] << f->size);
thresh = exp2f(-1.0 - 0.125f * depth);
sqrt_1 = 1.0f / sqrtf(ff_celt_freq_range[i] << f->size);
xptr = X + (ff_celt_freq_bands[i] << f->size);
prev[0] = block->prev_energy[0][i];
prev[1] = block->prev_energy[1][i];
if (f->channels == 1) {
CeltBlock *block1 = &f->block[1];
prev[0] = FFMAX(prev[0], block1->prev_energy[0][i]);
prev[1] = FFMAX(prev[1], block1->prev_energy[1][i]);
}
Ediff = block->energy[i] - FFMIN(prev[0], prev[1]);
Ediff = FFMAX(0, Ediff);
/* r needs to be multiplied by 2 or 2*sqrt(2) depending on LM because
short blocks don't have the same energy as long */
r = exp2f(1 - Ediff);
if (f->size == 3)
r *= M_SQRT2;
r = FFMIN(thresh, r) * sqrt_1;
for (k = 0; k < 1 << f->size; k++) {
/* Detect collapse */
if (!(block->collapse_masks[i] & 1 << k)) {
/* Fill with noise */
for (j = 0; j < ff_celt_freq_range[i]; j++)
xptr[(j << f->size) + k] = (celt_rng(f) & 0x8000) ? r : -r;
renormalize = 1;
}
}
/* We just added some energy, so we need to renormalize */
if (renormalize)
celt_renormalize_vector(xptr, ff_celt_freq_range[i] << f->size, 1.0f);
}
}
int ff_celt_decode_frame(CeltFrame *f, OpusRangeCoder *rc,
float **output, int channels, int frame_size,
int start_band, int end_band)
{
int i, j, downmix = 0;
int consumed; // bits of entropy consumed thus far for this frame
AVTXContext *imdct;
av_tx_fn imdct_fn;
if (channels != 1 && channels != 2) {
av_log(f->avctx, AV_LOG_ERROR, "Invalid number of coded channels: %d\n",
channels);
return AVERROR_INVALIDDATA;
}
if (start_band < 0 || start_band > end_band || end_band > CELT_MAX_BANDS) {
av_log(f->avctx, AV_LOG_ERROR, "Invalid start/end band: %d %d\n",
start_band, end_band);
return AVERROR_INVALIDDATA;
}
f->silence = 0;
f->transient = 0;
f->anticollapse = 0;
f->flushed = 0;
f->channels = channels;
f->start_band = start_band;
f->end_band = end_band;
f->framebits = rc->rb.bytes * 8;
f->size = av_log2(frame_size / CELT_SHORT_BLOCKSIZE);
if (f->size > CELT_MAX_LOG_BLOCKS ||
frame_size != CELT_SHORT_BLOCKSIZE * (1 << f->size)) {
av_log(f->avctx, AV_LOG_ERROR, "Invalid CELT frame size: %d\n",
frame_size);
return AVERROR_INVALIDDATA;
}
if (!f->output_channels)
f->output_channels = channels;
for (i = 0; i < f->channels; i++) {
memset(f->block[i].coeffs, 0, sizeof(f->block[i].coeffs));
memset(f->block[i].collapse_masks, 0, sizeof(f->block[i].collapse_masks));
}
consumed = opus_rc_tell(rc);
/* obtain silence flag */
if (consumed >= f->framebits)
f->silence = 1;
else if (consumed == 1)
f->silence = ff_opus_rc_dec_log(rc, 15);
if (f->silence) {
consumed = f->framebits;
rc->total_bits += f->framebits - opus_rc_tell(rc);
}
/* obtain post-filter options */
consumed = parse_postfilter(f, rc, consumed);
/* obtain transient flag */
if (f->size != 0 && consumed+3 <= f->framebits)
f->transient = ff_opus_rc_dec_log(rc, 3);
f->blocks = f->transient ? 1 << f->size : 1;
f->blocksize = frame_size / f->blocks;
imdct = f->tx[f->transient ? 0 : f->size];
imdct_fn = f->tx_fn[f->transient ? 0 : f->size];
if (channels == 1) {
for (i = 0; i < CELT_MAX_BANDS; i++)
f->block[0].energy[i] = FFMAX(f->block[0].energy[i], f->block[1].energy[i]);
}
celt_decode_coarse_energy(f, rc);
celt_decode_tf_changes (f, rc);
ff_celt_bitalloc (f, rc, 0);
celt_decode_fine_energy (f, rc);
ff_celt_quant_bands (f, rc);
if (f->anticollapse_needed)
f->anticollapse = ff_opus_rc_get_raw(rc, 1);
celt_decode_final_energy(f, rc);
/* apply anti-collapse processing and denormalization to
* each coded channel */
for (i = 0; i < f->channels; i++) {
CeltBlock *block = &f->block[i];
if (f->anticollapse)
process_anticollapse(f, block, f->block[i].coeffs);
celt_denormalize(f, block, f->block[i].coeffs);
}
/* stereo -> mono downmix */
if (f->output_channels < f->channels) {
f->dsp->vector_fmac_scalar(f->block[0].coeffs, f->block[1].coeffs, 1.0, FFALIGN(frame_size, 16));
downmix = 1;
} else if (f->output_channels > f->channels)
memcpy(f->block[1].coeffs, f->block[0].coeffs, frame_size * sizeof(float));
if (f->silence) {
for (i = 0; i < 2; i++) {
CeltBlock *block = &f->block[i];
for (j = 0; j < FF_ARRAY_ELEMS(block->energy); j++)
block->energy[j] = CELT_ENERGY_SILENCE;
}
memset(f->block[0].coeffs, 0, sizeof(f->block[0].coeffs));
memset(f->block[1].coeffs, 0, sizeof(f->block[1].coeffs));
}
/* transform and output for each output channel */
for (i = 0; i < f->output_channels; i++) {
CeltBlock *block = &f->block[i];
/* iMDCT and overlap-add */
for (j = 0; j < f->blocks; j++) {
float *dst = block->buf + 1024 + j * f->blocksize;
imdct_fn(imdct, dst + CELT_OVERLAP / 2, f->block[i].coeffs + j,
sizeof(float)*f->blocks);
f->dsp->vector_fmul_window(dst, dst, dst + CELT_OVERLAP / 2,
ff_celt_window, CELT_OVERLAP / 2);
}
if (downmix)
f->dsp->vector_fmul_scalar(&block->buf[1024], &block->buf[1024], 0.5f, frame_size);
/* postfilter */
celt_postfilter(f, block);
/* deemphasis */
block->emph_coeff = f->opusdsp.deemphasis(output[i],
&block->buf[1024 - frame_size],
block->emph_coeff, frame_size);
}
if (channels == 1)
memcpy(f->block[1].energy, f->block[0].energy, sizeof(f->block[0].energy));
for (i = 0; i < 2; i++ ) {
CeltBlock *block = &f->block[i];
if (!f->transient) {
memcpy(block->prev_energy[1], block->prev_energy[0], sizeof(block->prev_energy[0]));
memcpy(block->prev_energy[0], block->energy, sizeof(block->prev_energy[0]));
} else {
for (j = 0; j < CELT_MAX_BANDS; j++)
block->prev_energy[0][j] = FFMIN(block->prev_energy[0][j], block->energy[j]);
}
for (j = 0; j < f->start_band; j++) {
block->prev_energy[0][j] = CELT_ENERGY_SILENCE;
block->energy[j] = 0.0;
}
for (j = f->end_band; j < CELT_MAX_BANDS; j++) {
block->prev_energy[0][j] = CELT_ENERGY_SILENCE;
block->energy[j] = 0.0;
}
}
f->seed = rc->range;
return 0;
}
void ff_celt_flush(CeltFrame *f)
{
int i, j;
if (f->flushed)
return;
for (i = 0; i < 2; i++) {
CeltBlock *block = &f->block[i];
for (j = 0; j < CELT_MAX_BANDS; j++)
block->prev_energy[0][j] = block->prev_energy[1][j] = CELT_ENERGY_SILENCE;
memset(block->energy, 0, sizeof(block->energy));
memset(block->buf, 0, sizeof(block->buf));
memset(block->pf_gains, 0, sizeof(block->pf_gains));
memset(block->pf_gains_old, 0, sizeof(block->pf_gains_old));
memset(block->pf_gains_new, 0, sizeof(block->pf_gains_new));
/* libopus uses CELT_EMPH_COEFF on init, but 0 is better since there's
* a lesser discontinuity when seeking.
* The deemphasis functions differ from libopus in that they require
* an initial state divided by the coefficient. */
block->emph_coeff = 0.0f / CELT_EMPH_COEFF;
}
f->seed = 0;
f->flushed = 1;
}
void ff_celt_free(CeltFrame **f)
{
CeltFrame *frm = *f;
int i;
if (!frm)
return;
for (i = 0; i < FF_ARRAY_ELEMS(frm->tx); i++)
av_tx_uninit(&frm->tx[i]);
ff_celt_pvq_uninit(&frm->pvq);
av_freep(&frm->dsp);
av_freep(f);
}
int ff_celt_init(AVCodecContext *avctx, CeltFrame **f, int output_channels,
int apply_phase_inv)
{
CeltFrame *frm;
int i, ret;
if (output_channels != 1 && output_channels != 2) {
av_log(avctx, AV_LOG_ERROR, "Invalid number of output channels: %d\n",
output_channels);
return AVERROR(EINVAL);
}
frm = av_mallocz(sizeof(*frm));
if (!frm)
return AVERROR(ENOMEM);
frm->avctx = avctx;
frm->output_channels = output_channels;
frm->apply_phase_inv = apply_phase_inv;
for (i = 0; i < FF_ARRAY_ELEMS(frm->tx); i++) {
const float scale = -1.0f/32768;
if ((ret = av_tx_init(&frm->tx[i], &frm->tx_fn[i], AV_TX_FLOAT_MDCT, 1, 15 << (i + 3), &scale, 0)) < 0)
goto fail;
}
if ((ret = ff_celt_pvq_init(&frm->pvq, 0)) < 0)
goto fail;
frm->dsp = avpriv_float_dsp_alloc(avctx->flags & AV_CODEC_FLAG_BITEXACT);
if (!frm->dsp) {
ret = AVERROR(ENOMEM);
goto fail;
}
ff_opus_dsp_init(&frm->opusdsp);
ff_celt_flush(frm);
*f = frm;
return 0;
fail:
ff_celt_free(&frm);
return ret;
}