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vf_codecview: added new options
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -4790,16 +4790,48 @@ backward predicted MVs of B-frames
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@end table
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@item qp
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Display quantization parameters using the chroma planes
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Display quantization parameters using the chroma planes.
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@item mv_type, mvt
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Set motion vectors type to visualize. Includes MVs from all frames unless specified by @var{frame_type} option.
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Available flags for @var{mv_type} are:
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@table @samp
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@item fp
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forward predicted MVs
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@item bp
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backward predicted MVs
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@end table
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@item frame_type, ft
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Set frame type to visualize motion vectors of.
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Available flags for @var{frame_type} are:
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@table @samp
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@item if
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intra-coded frames (I-frames)
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@item pf
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predicted frames (P-frames)
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@item bf
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bi-directionally predicted frames (B-frames)
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@end table
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@end table
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@subsection Examples
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@itemize
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@item
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Visualizes multi-directionals MVs from P and B-Frames using @command{ffplay}:
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Visualize forward predicted MVs of all frames using @command{ffplay}:
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@example
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ffplay -flags2 +export_mvs input.mpg -vf codecview=mv=pf+bf+bb
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ffplay -flags2 +export_mvs input.mp4 -vf codecview=mv_type=fp
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@end example
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@item
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Visualize multi-directionals MVs of P and B-Frames using @command{ffplay}:
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@example
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ffplay -flags2 +export_mvs input.mp4 -vf codecview=mv=pf+bf+bb
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@end example
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@end itemize
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@ -38,22 +38,40 @@
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#define MV_P_FOR (1<<0)
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#define MV_B_FOR (1<<1)
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#define MV_B_BACK (1<<2)
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#define MV_TYPE_FOR (1<<0)
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#define MV_TYPE_BACK (1<<1)
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#define FRAME_TYPE_I (1<<0)
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#define FRAME_TYPE_P (1<<1)
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#define FRAME_TYPE_B (1<<2)
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typedef struct {
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const AVClass *class;
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unsigned mv;
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unsigned frame_type;
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unsigned mv_type;
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int hsub, vsub;
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int qp;
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} CodecViewContext;
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#define OFFSET(x) offsetof(CodecViewContext, x)
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#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
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#define CONST(name, help, val, unit) { name, help, 0, AV_OPT_TYPE_CONST, {.i64=val}, 0, 0, FLAGS, unit }
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static const AVOption codecview_options[] = {
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{ "mv", "set motion vectors to visualize", OFFSET(mv), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "mv" },
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{"pf", "forward predicted MVs of P-frames", 0, AV_OPT_TYPE_CONST, {.i64 = MV_P_FOR }, INT_MIN, INT_MAX, FLAGS, "mv"},
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{"bf", "forward predicted MVs of B-frames", 0, AV_OPT_TYPE_CONST, {.i64 = MV_B_FOR }, INT_MIN, INT_MAX, FLAGS, "mv"},
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{"bb", "backward predicted MVs of B-frames", 0, AV_OPT_TYPE_CONST, {.i64 = MV_B_BACK }, INT_MIN, INT_MAX, FLAGS, "mv"},
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CONST("pf", "forward predicted MVs of P-frames", MV_P_FOR, "mv"),
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CONST("bf", "forward predicted MVs of B-frames", MV_B_FOR, "mv"),
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CONST("bb", "backward predicted MVs of B-frames", MV_B_BACK, "mv"),
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{ "qp", NULL, OFFSET(qp), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, .flags = FLAGS },
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{ "mv_type", "set motion vectors type", OFFSET(mv_type), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "mv_type" },
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{ "mvt", "set motion vectors type", OFFSET(mv_type), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "mv_type" },
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CONST("fp", "forward predicted MVs", MV_TYPE_FOR, "mv_type"),
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CONST("bp", "backward predicted MVs", MV_TYPE_BACK, "mv_type"),
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{ "frame_type", "set frame types to visualize motion vectors of", OFFSET(frame_type), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "frame_type" },
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{ "ft", "set frame types to visualize motion vectors of", OFFSET(frame_type), AV_OPT_TYPE_FLAGS, {.i64=0}, 0, INT_MAX, FLAGS, "frame_type" },
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CONST("if", "I-frames", FRAME_TYPE_I, "frame_type"),
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CONST("pf", "P-frames", FRAME_TYPE_P, "frame_type"),
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CONST("bf", "B-frames", FRAME_TYPE_B, "frame_type"),
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{ NULL }
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};
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@ -224,20 +242,37 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *frame)
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}
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}
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if (s->mv) {
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if (s->mv || s->mv_type) {
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AVFrameSideData *sd = av_frame_get_side_data(frame, AV_FRAME_DATA_MOTION_VECTORS);
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if (sd) {
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int i;
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const AVMotionVector *mvs = (const AVMotionVector *)sd->data;
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const int is_iframe = (s->frame_type & FRAME_TYPE_I) && frame->pict_type == AV_PICTURE_TYPE_I;
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const int is_pframe = (s->frame_type & FRAME_TYPE_P) && frame->pict_type == AV_PICTURE_TYPE_P;
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const int is_bframe = (s->frame_type & FRAME_TYPE_B) && frame->pict_type == AV_PICTURE_TYPE_B;
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for (i = 0; i < sd->size / sizeof(*mvs); i++) {
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const AVMotionVector *mv = &mvs[i];
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const int direction = mv->source > 0;
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if ((direction == 0 && (s->mv & MV_P_FOR) && frame->pict_type == AV_PICTURE_TYPE_P) ||
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(direction == 0 && (s->mv & MV_B_FOR) && frame->pict_type == AV_PICTURE_TYPE_B) ||
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(direction == 1 && (s->mv & MV_B_BACK) && frame->pict_type == AV_PICTURE_TYPE_B))
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draw_arrow(frame->data[0], mv->dst_x, mv->dst_y, mv->src_x, mv->src_y,
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frame->width, frame->height, frame->linesize[0],
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100, 0, mv->source > 0);
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if (s->mv_type) {
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const int is_fp = direction == 0 && (s->mv_type & MV_TYPE_FOR);
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const int is_bp = direction == 1 && (s->mv_type & MV_TYPE_BACK);
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if ((!s->frame_type && (is_fp || is_bp)) ||
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is_iframe && is_fp || is_iframe && is_bp ||
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is_pframe && is_fp ||
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is_bframe && is_fp || is_bframe && is_bp)
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draw_arrow(frame->data[0], mv->dst_x, mv->dst_y, mv->src_x, mv->src_y,
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frame->width, frame->height, frame->linesize[0],
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100, 0, direction);
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} else if (s->mv)
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if ((direction == 0 && (s->mv & MV_P_FOR) && frame->pict_type == AV_PICTURE_TYPE_P) ||
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(direction == 0 && (s->mv & MV_B_FOR) && frame->pict_type == AV_PICTURE_TYPE_B) ||
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(direction == 1 && (s->mv & MV_B_BACK) && frame->pict_type == AV_PICTURE_TYPE_B))
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draw_arrow(frame->data[0], mv->dst_x, mv->dst_y, mv->src_x, mv->src_y,
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frame->width, frame->height, frame->linesize[0],
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100, 0, direction);
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}
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}
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}
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