vmd: drop incomplete chunks and spurious samples

Odd chunk size makes no sense for stereo and incomplete chunks are
not supported.

Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
This commit is contained in:
Luca Barbato 2013-05-29 16:59:13 +02:00
parent 676da248ca
commit 701966730c
1 changed files with 6 additions and 2 deletions

View File

@ -586,6 +586,9 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data,
/* ensure output buffer is large enough */
audio_chunks = buf_size / s->chunk_size;
/* drop incomplete chunks */
buf_size = audio_chunks * s->chunk_size;
/* get output buffer */
frame->nb_samples = ((silent_chunks + audio_chunks) * avctx->block_align) /
avctx->channels;
@ -598,7 +601,8 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data,
/* decode silent chunks */
if (silent_chunks > 0) {
int silent_size = avctx->block_align * silent_chunks;
int silent_size = FFMIN(avctx->block_align * silent_chunks,
frame->nb_samples * avctx->channels);
if (s->out_bps == 2) {
memset(output_samples_s16, 0x00, silent_size * 2);
output_samples_s16 += silent_size;
@ -610,7 +614,7 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data,
/* decode audio chunks */
if (audio_chunks > 0) {
buf_end = buf + buf_size;
buf_end = buf + (buf_size & ~(avctx->channels > 1));
while (buf + s->chunk_size <= buf_end) {
if (s->out_bps == 2) {
decode_audio_s16(output_samples_s16, buf, s->chunk_size,