Always copy input data for AC3 decoder.

Depending on error_recognition is not correct, low values do
certainly not mean it is ok to crash.

Based on a patch by Reimar Döffinger <Reimar.Doeffinger@gmx.de>
This commit is contained in:
Justin Ruggles 2011-03-22 14:11:34 -04:00
parent 85ab290470
commit 67fc8652b9
1 changed files with 2 additions and 7 deletions

View File

@ -209,11 +209,9 @@ static av_cold int ac3_decode_init(AVCodecContext *avctx)
s->downmixed = 1;
/* allocate context input buffer */
if (avctx->error_recognition >= FF_ER_CAREFUL) {
s->input_buffer = av_mallocz(AC3_FRAME_BUFFER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE);
if (!s->input_buffer)
return AVERROR(ENOMEM);
}
avctx->sample_fmt = AV_SAMPLE_FMT_S16;
return 0;
@ -1314,15 +1312,12 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
const uint8_t *channel_map;
const float *output[AC3_MAX_CHANNELS];
/* initialize the GetBitContext with the start of valid AC-3 Frame */
if (s->input_buffer) {
/* copy input buffer to decoder context to avoid reading past the end
of the buffer, which can be caused by a damaged input stream. */
memcpy(s->input_buffer, buf, FFMIN(buf_size, AC3_FRAME_BUFFER_SIZE));
init_get_bits(&s->gbc, s->input_buffer, buf_size * 8);
} else {
buf = s->input_buffer;
/* initialize the GetBitContext with the start of valid AC-3 Frame */
init_get_bits(&s->gbc, buf, buf_size * 8);
}
/* parse the syncinfo */
*data_size = 0;