Make decoding run of pixels in MS RLE saner.

This is based on patches by Alex Converse and Mans Rullgard
Thread "[PATCH] Fix MSRLE type punning"

Originally committed as revision 16013 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Kostya Shishkov 2008-12-06 09:05:30 +00:00
parent ce60c2d133
commit 6149cdbe9d
1 changed files with 1 additions and 3 deletions

View File

@ -195,13 +195,12 @@ static int msrle_decode_8_16_24_32(AVCodecContext *avctx, AVPicture *pic, int de
}
pos += p2;
} else { //Run of pixels
int pix[4]; //original pixel
uint8_t pix[3]; //original pixel
switch(depth){
case 8: pix[0] = *src++;
break;
case 16: pix16 = AV_RL16(src);
src += 2;
*(uint16_t*)pix = pix16;
break;
case 24: pix[0] = *src++;
pix[1] = *src++;
@ -209,7 +208,6 @@ static int msrle_decode_8_16_24_32(AVCodecContext *avctx, AVPicture *pic, int de
break;
case 32: pix32 = AV_RL32(src);
src += 4;
*(uint32_t*)pix = pix32;
break;
}
if (output + p1 * (depth >> 3) > output_end)