x86/mpegaudiodsp: define apply_window_mp3 as SSE

None of the handwritten asm in this function seems to be SSE2

Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
James Almer 2014-04-24 17:32:04 -03:00 committed by Michael Niedermayer
parent d66de5006b
commit 5ac10d40fb
1 changed files with 5 additions and 5 deletions

View File

@ -45,7 +45,7 @@ void ff_four_imdct36_float_avx(float *out, float *buf, float *in, float *win,
DECLARE_ALIGNED(16, static float, mdct_win_sse)[2][4][4*40];
#if HAVE_6REGS && HAVE_SSE2_INLINE
#if HAVE_6REGS && HAVE_SSE_INLINE
#define MACS(rt, ra, rb) rt+=(ra)*(rb)
#define MLSS(rt, ra, rb) rt-=(ra)*(rb)
@ -189,7 +189,7 @@ static void apply_window_mp3(float *in, float *win, int *unused, float *out,
*out = sum;
}
#endif /* HAVE_6REGS && HAVE_SSE2_INLINE */
#endif /* HAVE_6REGS && HAVE_SSE_INLINE */
#if HAVE_YASM
#define DECL_IMDCT_BLOCKS(CPU1, CPU2) \
@ -255,11 +255,11 @@ av_cold void ff_mpadsp_init_x86(MPADSPContext *s)
}
}
#if HAVE_6REGS && HAVE_SSE2_INLINE
if (INLINE_SSE2(cpu_flags)) {
#if HAVE_6REGS && HAVE_SSE_INLINE
if (INLINE_SSE(cpu_flags)) {
s->apply_window_float = apply_window_mp3;
}
#endif /* HAVE_SSE2_INLINE */
#endif /* HAVE_SSE_INLINE */
#if HAVE_YASM
#if ARCH_X86_32