diff --git a/libavcodec/mpeg4videodec.c b/libavcodec/mpeg4videodec.c index 99680dabc3..d2f22dd372 100644 --- a/libavcodec/mpeg4videodec.c +++ b/libavcodec/mpeg4videodec.c @@ -243,18 +243,18 @@ static int mpeg4_decode_sprite_trajectory(Mpeg4DecContext *ctx, GetBitContext *g * from w&h based to w2&h2 based which are of the 2^x form. */ virtual_ref[0][0] = 16 * (vop_ref[0][0] + w2) + ROUNDED_DIV(((w - w2) * - (r * sprite_ref[0][0] - 16 * vop_ref[0][0]) + - w2 * (r * sprite_ref[1][0] - 16 * vop_ref[1][0])), w); + (r * sprite_ref[0][0] - 16LL * vop_ref[0][0]) + + w2 * (r * sprite_ref[1][0] - 16LL * vop_ref[1][0])), w); virtual_ref[0][1] = 16 * vop_ref[0][1] + ROUNDED_DIV(((w - w2) * - (r * sprite_ref[0][1] - 16 * vop_ref[0][1]) + - w2 * (r * sprite_ref[1][1] - 16 * vop_ref[1][1])), w); + (r * sprite_ref[0][1] - 16LL * vop_ref[0][1]) + + w2 * (r * sprite_ref[1][1] - 16LL * vop_ref[1][1])), w); virtual_ref[1][0] = 16 * vop_ref[0][0] + - ROUNDED_DIV(((h - h2) * (r * sprite_ref[0][0] - 16 * vop_ref[0][0]) + - h2 * (r * sprite_ref[2][0] - 16 * vop_ref[2][0])), h); + ROUNDED_DIV(((h - h2) * (r * sprite_ref[0][0] - 16LL * vop_ref[0][0]) + + h2 * (r * sprite_ref[2][0] - 16LL * vop_ref[2][0])), h); virtual_ref[1][1] = 16 * (vop_ref[0][1] + h2) + - ROUNDED_DIV(((h - h2) * (r * sprite_ref[0][1] - 16 * vop_ref[0][1]) + - h2 * (r * sprite_ref[2][1] - 16 * vop_ref[2][1])), h); + ROUNDED_DIV(((h - h2) * (r * sprite_ref[0][1] - 16LL * vop_ref[0][1]) + + h2 * (r * sprite_ref[2][1] - 16LL * vop_ref[2][1])), h); switch (ctx->num_sprite_warping_points) { case 0: