avcodec/adpcm: Check channels before use for ADPCM_PSX

Fixes: division by zero
Fixes: 26293/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_ADPCM_PSX_fuzzer-5176665237618688
Fixes: 26331/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_ADPCM_PSX_fuzzer-5632330364092416

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
Michael Niedermayer 2020-10-15 22:09:10 +02:00
parent a4895b75a3
commit 4ebe40ef64
1 changed files with 1 additions and 1 deletions

View File

@ -135,7 +135,7 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
break;
case AV_CODEC_ID_ADPCM_PSX:
max_channels = 8;
if (avctx->block_align % (16 * avctx->channels))
if (avctx->channels <= 0 || avctx->block_align % (16 * avctx->channels))
return AVERROR_INVALIDDATA;
break;
case AV_CODEC_ID_ADPCM_IMA_DAT4: