From 4eb0b6c5905122745c4e42fbc0d9aa4e5c4bece1 Mon Sep 17 00:00:00 2001 From: Michael Niedermayer Date: Wed, 16 Apr 2014 02:06:37 +0200 Subject: [PATCH] avfilter/vf_deshake: fix loss of precission with odd resolutions Fixes part of Ticket3466 Found-by: Andrey_Karpov / PVS-Studio Signed-off-by: Michael Niedermayer (cherry picked from commit 73734282e0e4df92269984ee1671424e39249481) Signed-off-by: Michael Niedermayer --- libavfilter/vf_deshake.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libavfilter/vf_deshake.c b/libavfilter/vf_deshake.c index 24ac41d783..a8fe63a9b1 100644 --- a/libavfilter/vf_deshake.c +++ b/libavfilter/vf_deshake.c @@ -306,8 +306,8 @@ static void find_motion(DeshakeContext *deshake, uint8_t *src1, uint8_t *src2, //av_log(NULL, AV_LOG_ERROR, "\n"); } - p_x = (center_x - width / 2); - p_y = (center_y - height / 2); + p_x = (center_x - width / 2.0); + p_y = (center_y - height / 2.0); t->vector.x += (cos(t->angle)-1)*p_x - sin(t->angle)*p_y; t->vector.y += sin(t->angle)*p_x + (cos(t->angle)-1)*p_y;