diff --git a/libavcodec/mpegaudiodec.c b/libavcodec/mpegaudiodec.c index 5f6cf915fe..5ad8c69a52 100644 --- a/libavcodec/mpegaudiodec.c +++ b/libavcodec/mpegaudiodec.c @@ -43,18 +43,26 @@ #define FRAC_ONE (1 << FRAC_BITS) -#define MULL(a,b) (((int64_t)(a) * (int64_t)(b)) >> FRAC_BITS) -#define MUL64(a,b) ((int64_t)(a) * (int64_t)(b)) +#ifdef ARCH_X86 +# define MULL(a,b) (((int64_t)(a) * (int64_t)(b)) >> FRAC_BITS) +# define MUL64(ra, rb) \ + ({ int64_t rt; asm ("imull %2\n\t" : "=A"(rt) : "a" (ra), "g" (rb)); rt; }) +# define MULH(ra, rb) \ + ({ int rt, dummy; asm ("imull %3\n\t" : "=d"(rt), "=a"(dummy): "a" (ra), "rm" (rb)); rt; }) +#else +# define MULL(a,b) (((int64_t)(a) * (int64_t)(b)) >> FRAC_BITS) +# define MUL64(a,b) ((int64_t)(a) * (int64_t)(b)) +//#define MULH(a,b) (((int64_t)(a) * (int64_t)(b))>>32) //gcc 3.4 creates an incredibly bloated mess out of this +static always_inline int MULH(int a, int b){ + return ((int64_t)(a) * (int64_t)(b))>>32; +} +#endif #define FIX(a) ((int)((a) * FRAC_ONE)) /* WARNING: only correct for posititive numbers */ #define FIXR(a) ((int)((a) * FRAC_ONE + 0.5)) #define FRAC_RND(a) (((a) + (FRAC_ONE/2)) >> FRAC_BITS) #define FIXHR(a) ((int)((a) * (1LL<<32) + 0.5)) -//#define MULH(a,b) (((int64_t)(a) * (int64_t)(b))>>32) //gcc 3.4 creates an incredibly bloated mess out of this -static always_inline int MULH(int a, int b){ - return ((int64_t)(a) * (int64_t)(b))>>32; -} /****************/ @@ -779,13 +787,7 @@ static inline int round_sample(int64_t *sum) return sum1; } -# ifdef ARCH_X86 - /* ask gcc devels why this is 3 times faster then the generic code below */ -# define MULS(ra, rb) \ - ({ int64_t rt; asm ("imull %2\n\t" : "=A"(rt) : "a" (ra), "g" (rb)); rt; }) -# else -# define MULS(ra, rb) MUL64(ra, rb) -# endif +# define MULS(ra, rb) MUL64(ra, rb) #endif #define SUM8(sum, op, w, p) \