avcodec/pixlet: remove unnecessary double to float conversion

Signed-off-by: James Almer <jamrial@gmail.com>
This commit is contained in:
James Almer 2016-12-22 20:45:32 -03:00 committed by Paul B Mahol
parent 8156b5ac94
commit 41de965e31
1 changed files with 3 additions and 3 deletions

View File

@ -457,7 +457,7 @@ static void postprocess_luma(AVFrame *frame, int w, int h, int depth)
uint16_t *dsty = (uint16_t *)frame->data[0];
int16_t *srcy = (int16_t *)frame->data[0];
ptrdiff_t stridey = frame->linesize[0] / 2;
const float factor = 1. / ((1 << depth) - 1);
const float factor = 1.0f / ((1 << depth) - 1);
int i, j;
for (j = 0; j < h; j++) {
@ -502,8 +502,8 @@ static int decode_plane(AVCodecContext *avctx, int plane, AVPacket *avpkt, AVFra
int i, ret;
for (i = ctx->levels - 1; i >= 0; i--) {
ctx->scaling[plane][H][i] = 1000000. / sign_extend(bytestream2_get_be32(&ctx->gb), 32);
ctx->scaling[plane][V][i] = 1000000. / sign_extend(bytestream2_get_be32(&ctx->gb), 32);
ctx->scaling[plane][H][i] = 1000000.0f / sign_extend(bytestream2_get_be32(&ctx->gb), 32);
ctx->scaling[plane][V][i] = 1000000.0f / sign_extend(bytestream2_get_be32(&ctx->gb), 32);
}
bytestream2_skip(&ctx->gb, 4);