diff --git a/libavfilter/af_surround.c b/libavfilter/af_surround.c index 9162788d03..9baea2dbef 100644 --- a/libavfilter/af_surround.c +++ b/libavfilter/af_surround.c @@ -121,7 +121,7 @@ typedef struct AudioSurroundContext { float *window_func_lut; void (*filter)(AVFilterContext *ctx); - int (*upmix)(AVFilterContext *ctx, void *arg, int ch, int nb_jobs); + int (*upmix)(AVFilterContext *ctx, int ch); void (*upmix_2_1)(AVFilterContext *ctx, float l_phase, float r_phase, @@ -439,7 +439,7 @@ static inline void get_lfe(int output_lfe, int n, float lowcut, float highcut, dst[2 * n ] = mag * cosf(ph); \ dst[2 * n + 1] = mag * sinf(ph); -static int stereo_upmix(AVFilterContext *ctx, void *arg, int ch, int nb_jobs) +static int stereo_upmix(AVFilterContext *ctx, int ch) { AudioSurroundContext *s = ctx->priv; float *dst = (float *)s->output->extended_data[ch]; @@ -1301,12 +1301,16 @@ static int ifft_channel(AVFilterContext *ctx, AVFrame *out, int ch) static int ifft_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { + AudioSurroundContext *s = ctx->priv; AVFrame *out = arg; const int start = (out->ch_layout.nb_channels * jobnr) / nb_jobs; const int end = (out->ch_layout.nb_channels * (jobnr+1)) / nb_jobs; - for (int ch = start; ch < end; ch++) + for (int ch = start; ch < end; ch++) { + if (s->upmix) + s->upmix(ctx, ch); ifft_channel(ctx, out, ch); + } return 0; } @@ -1323,8 +1327,6 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in) ff_filter_get_nb_threads(ctx))); s->filter(ctx); - if (s->upmix) - ff_filter_execute(ctx, s->upmix, NULL, NULL, outlink->ch_layout.nb_channels); out = ff_get_audio_buffer(outlink, s->hop_size); if (!out)