use shorter types vec_"type" instead of the too long vector "type"

part 1 of h264 luma interpolation 8x8 for altivec contributed by
Mauricio Alvarez % lokifo A gmail P com %
Original thread:
Date: Jun 26, 2007 8:15 PM
Subject: Re: [FFmpeg-devel] [PATCH] h264 luma interpolation 8x8 for altivec

Originally committed as revision 10090 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Guillaume Poirier 2007-08-12 13:50:06 +00:00
parent 62f68aa9bf
commit 3ca96802e2
2 changed files with 268 additions and 325 deletions

View File

@ -186,35 +186,35 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
((8 - x) * (y)),
((x) * (y))};
register int i;
vector unsigned char fperm;
const vector signed int vABCD = vec_ld(0, ABCD);
const vector signed short vA = vec_splat((vector signed short)vABCD, 1);
const vector signed short vB = vec_splat((vector signed short)vABCD, 3);
const vector signed short vC = vec_splat((vector signed short)vABCD, 5);
const vector signed short vD = vec_splat((vector signed short)vABCD, 7);
const vector signed int vzero = vec_splat_s32(0);
const vector signed short v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
const vector unsigned short v6us = vec_splat_u16(6);
vec_u8_t fperm;
const vec_s32_t vABCD = vec_ld(0, ABCD);
const vec_s16_t vA = vec_splat((vec_s16_t)vABCD, 1);
const vec_s16_t vB = vec_splat((vec_s16_t)vABCD, 3);
const vec_s16_t vC = vec_splat((vec_s16_t)vABCD, 5);
const vec_s16_t vD = vec_splat((vec_s16_t)vABCD, 7);
LOAD_ZERO;
const vec_s16_t v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
const vec_u16_t v6us = vec_splat_u16(6);
register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
vector unsigned char vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
vector unsigned char vsrc0uc, vsrc1uc;
vector signed short vsrc0ssH, vsrc1ssH;
vector unsigned char vsrcCuc, vsrc2uc, vsrc3uc;
vector signed short vsrc2ssH, vsrc3ssH, psum;
vector unsigned char vdst, ppsum, fsum;
vec_u8_t vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
vec_u8_t vsrc0uc, vsrc1uc;
vec_s16_t vsrc0ssH, vsrc1ssH;
vec_u8_t vsrcCuc, vsrc2uc, vsrc3uc;
vec_s16_t vsrc2ssH, vsrc3ssH, psum;
vec_u8_t vdst, ppsum, fsum;
if (((unsigned long)dst) % 16 == 0) {
fperm = (vector unsigned char)AVV(0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17,
0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F);
fperm = (vec_u8_t)AVV(0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17,
0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F);
} else {
fperm = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x07,
0x18, 0x19, 0x1A, 0x1B,
0x1C, 0x1D, 0x1E, 0x1F);
fperm = (vec_u8_t)AVV(0x00, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x07,
0x18, 0x19, 0x1A, 0x1B,
0x1C, 0x1D, 0x1E, 0x1F);
}
vsrcAuc = vec_ld(0, src);
@ -230,10 +230,8 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
else
vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
vsrc0ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc0uc);
vsrc1ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc1uc);
vsrc0ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc0uc);
vsrc1ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc1uc);
if (!loadSecond) {// -> !reallyBadAlign
for (i = 0 ; i < h ; i++) {
@ -244,10 +242,8 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc2uc);
vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc3uc);
vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc);
vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
@ -257,7 +253,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
psum = vec_sra(psum, v6us);
vdst = vec_ld(0, dst);
ppsum = (vector unsigned char)vec_packsu(psum, psum);
ppsum = (vec_u8_t)vec_packsu(psum, psum);
fsum = vec_perm(vdst, ppsum, fperm);
vec_st(fsum, 0, dst);
@ -269,7 +265,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
src += stride;
}
} else {
vector unsigned char vsrcDuc;
vec_u8_t vsrcDuc;
for (i = 0 ; i < h ; i++) {
vsrcCuc = vec_ld(stride + 0, src);
vsrcDuc = vec_ld(stride + 16, src);
@ -280,10 +276,8 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
else
vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc2uc);
vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc3uc);
vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc);
vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
@ -293,7 +287,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
psum = vec_sr(psum, v6us);
vdst = vec_ld(0, dst);
ppsum = (vector unsigned char)vec_pack(psum, psum);
ppsum = (vec_u8_t)vec_pack(psum, psum);
fsum = vec_perm(vdst, ppsum, fperm);
vec_st(fsum, 0, dst);
@ -312,7 +306,7 @@ static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
int src_stride1, int h)
{
int i;
vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align;
vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align;
mask_ = vec_lvsl(0, src2);
@ -354,7 +348,7 @@ static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
int src_stride1, int h)
{
int i;
vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align;
vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align;
mask_ = vec_lvsl(0, src2);
@ -567,8 +561,7 @@ void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
const vec_u16_t twov = vec_splat_u16(2);
const vec_u16_t sixv = vec_splat_u16(6);
const vec_u8_t sel = (vec_u8_t) AVV(0,0,0,0,0,0,0,0,
-1,-1,-1,-1,-1,-1,-1,-1);
const vec_u8_t sel = (vec_u8_t) AVV(0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1);
LOAD_ZERO;
dct[0] += 32; // rounding for the >>6 at the end
@ -601,10 +594,10 @@ void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
}
#define transpose4x16(r0, r1, r2, r3) { \
register vector unsigned char r4; \
register vector unsigned char r5; \
register vector unsigned char r6; \
register vector unsigned char r7; \
register vec_u8_t r4; \
register vec_u8_t r5; \
register vec_u8_t r6; \
register vec_u8_t r7; \
\
r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \
@ -618,8 +611,8 @@ void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
}
static inline void write16x4(uint8_t *dst, int dst_stride,
register vector unsigned char r0, register vector unsigned char r1,
register vector unsigned char r2, register vector unsigned char r3) {
register vec_u8_t r0, register vec_u8_t r1,
register vec_u8_t r2, register vec_u8_t r3) {
DECLARE_ALIGNED_16(unsigned char, result[64]);
uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
int int_dst_stride = dst_stride/4;
@ -651,16 +644,16 @@ static inline void write16x4(uint8_t *dst, int dst_stride,
\todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
out of unaligned_load() */
#define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
register vector unsigned char r0 = unaligned_load(0, src);\
register vector unsigned char r1 = unaligned_load( src_stride, src);\
register vector unsigned char r2 = unaligned_load(2* src_stride, src);\
register vector unsigned char r3 = unaligned_load(3* src_stride, src);\
register vector unsigned char r4 = unaligned_load(4* src_stride, src);\
register vector unsigned char r5 = unaligned_load(5* src_stride, src);\
register vector unsigned char r6 = unaligned_load(6* src_stride, src);\
register vector unsigned char r7 = unaligned_load(7* src_stride, src);\
register vector unsigned char r14 = unaligned_load(14*src_stride, src);\
register vector unsigned char r15 = unaligned_load(15*src_stride, src);\
register vec_u8_t r0 = unaligned_load(0, src); \
register vec_u8_t r1 = unaligned_load( src_stride, src); \
register vec_u8_t r2 = unaligned_load(2* src_stride, src); \
register vec_u8_t r3 = unaligned_load(3* src_stride, src); \
register vec_u8_t r4 = unaligned_load(4* src_stride, src); \
register vec_u8_t r5 = unaligned_load(5* src_stride, src); \
register vec_u8_t r6 = unaligned_load(6* src_stride, src); \
register vec_u8_t r7 = unaligned_load(7* src_stride, src); \
register vec_u8_t r14 = unaligned_load(14*src_stride, src); \
register vec_u8_t r15 = unaligned_load(15*src_stride, src); \
\
r8 = unaligned_load( 8*src_stride, src); \
r9 = unaligned_load( 9*src_stride, src); \
@ -710,26 +703,26 @@ static inline void write16x4(uint8_t *dst, int dst_stride,
}
// out: o = |x-y| < a
static inline vector unsigned char diff_lt_altivec ( register vector unsigned char x,
register vector unsigned char y,
register vector unsigned char a) {
static inline vec_u8_t diff_lt_altivec ( register vec_u8_t x,
register vec_u8_t y,
register vec_u8_t a) {
register vector unsigned char diff = vec_subs(x, y);
register vector unsigned char diffneg = vec_subs(y, x);
register vector unsigned char o = vec_or(diff, diffneg); /* |x-y| */
o = (vector unsigned char)vec_cmplt(o, a);
register vec_u8_t diff = vec_subs(x, y);
register vec_u8_t diffneg = vec_subs(y, x);
register vec_u8_t o = vec_or(diff, diffneg); /* |x-y| */
o = (vec_u8_t)vec_cmplt(o, a);
return o;
}
static inline vector unsigned char h264_deblock_mask ( register vector unsigned char p0,
register vector unsigned char p1,
register vector unsigned char q0,
register vector unsigned char q1,
register vector unsigned char alpha,
register vector unsigned char beta) {
static inline vec_u8_t h264_deblock_mask ( register vec_u8_t p0,
register vec_u8_t p1,
register vec_u8_t q0,
register vec_u8_t q1,
register vec_u8_t alpha,
register vec_u8_t beta) {
register vector unsigned char mask;
register vector unsigned char tempmask;
register vec_u8_t mask;
register vec_u8_t tempmask;
mask = diff_lt_altivec(p0, q0, alpha);
tempmask = diff_lt_altivec(p1, p0, beta);
@ -741,19 +734,19 @@ static inline vector unsigned char h264_deblock_mask ( register vector unsigned
}
// out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
static inline vector unsigned char h264_deblock_q1(register vector unsigned char p0,
register vector unsigned char p1,
register vector unsigned char p2,
register vector unsigned char q0,
register vector unsigned char tc0) {
static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0,
register vec_u8_t p1,
register vec_u8_t p2,
register vec_u8_t q0,
register vec_u8_t tc0) {
register vector unsigned char average = vec_avg(p0, q0);
register vector unsigned char temp;
register vector unsigned char uncliped;
register vector unsigned char ones;
register vector unsigned char max;
register vector unsigned char min;
register vector unsigned char newp1;
register vec_u8_t average = vec_avg(p0, q0);
register vec_u8_t temp;
register vec_u8_t uncliped;
register vec_u8_t ones;
register vec_u8_t max;
register vec_u8_t min;
register vec_u8_t newp1;
temp = vec_xor(average, p2);
average = vec_avg(average, p2); /*avg(p2, avg(p0, q0)) */
@ -769,16 +762,16 @@ static inline vector unsigned char h264_deblock_q1(register vector unsigned char
#define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
\
const vector unsigned char A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
const vec_u8_t A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
\
register vector unsigned char pq0bit = vec_xor(p0,q0); \
register vector unsigned char q1minus; \
register vector unsigned char p0minus; \
register vector unsigned char stage1; \
register vector unsigned char stage2; \
register vector unsigned char vec160; \
register vector unsigned char delta; \
register vector unsigned char deltaneg; \
register vec_u8_t pq0bit = vec_xor(p0,q0); \
register vec_u8_t q1minus; \
register vec_u8_t p0minus; \
register vec_u8_t stage1; \
register vec_u8_t stage2; \
register vec_u8_t vec160; \
register vec_u8_t delta; \
register vec_u8_t deltaneg; \
\
q1minus = vec_nor(q1, q1); /* 255 - q1 */ \
stage1 = vec_avg(p1, q1minus); /* (p1 - q1 + 256)>>1 */ \
@ -801,16 +794,16 @@ static inline vector unsigned char h264_deblock_q1(register vector unsigned char
#define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
DECLARE_ALIGNED_16(unsigned char, temp[16]); \
register vector unsigned char alphavec; \
register vector unsigned char betavec; \
register vector unsigned char mask; \
register vector unsigned char p1mask; \
register vector unsigned char q1mask; \
register vec_u8_t alphavec; \
register vec_u8_t betavec; \
register vec_u8_t mask; \
register vec_u8_t p1mask; \
register vec_u8_t q1mask; \
register vector signed char tc0vec; \
register vector unsigned char finaltc0; \
register vector unsigned char tc0masked; \
register vector unsigned char newp1; \
register vector unsigned char newq1; \
register vec_u8_t finaltc0; \
register vec_u8_t tc0masked; \
register vec_u8_t newp1; \
register vec_u8_t newq1; \
\
temp[0] = alpha; \
temp[1] = beta; \
@ -824,18 +817,18 @@ static inline vector unsigned char h264_deblock_q1(register vector unsigned char
tc0vec = vec_mergeh(tc0vec, tc0vec); \
tc0vec = vec_mergeh(tc0vec, tc0vec); \
mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1))); /* if tc0[i] >= 0 */ \
finaltc0 = vec_and((vector unsigned char)tc0vec, mask); /* tc = tc0 */ \
finaltc0 = vec_and((vec_u8_t)tc0vec, mask); /* tc = tc0 */ \
\
p1mask = diff_lt_altivec(p2, p0, betavec); \
p1mask = vec_and(p1mask, mask); /* if( |p2 - p0| < beta) */ \
tc0masked = vec_and(p1mask, (vector unsigned char)tc0vec); \
tc0masked = vec_and(p1mask, (vec_u8_t)tc0vec); \
finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \
newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
/*end if*/ \
\
q1mask = diff_lt_altivec(q2, q0, betavec); \
q1mask = vec_and(q1mask, mask); /* if ( |q2 - q0| < beta ) */\
tc0masked = vec_and(q1mask, (vector unsigned char)tc0vec); \
tc0masked = vec_and(q1mask, (vec_u8_t)tc0vec); \
finaltc0 = vec_sub(finaltc0, q1mask); /* tc++ */ \
newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
/*end if*/ \
@ -848,12 +841,12 @@ static inline vector unsigned char h264_deblock_q1(register vector unsigned char
static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
register vector unsigned char p2 = vec_ld(-3*stride, pix);
register vector unsigned char p1 = vec_ld(-2*stride, pix);
register vector unsigned char p0 = vec_ld(-1*stride, pix);
register vector unsigned char q0 = vec_ld(0, pix);
register vector unsigned char q1 = vec_ld(stride, pix);
register vector unsigned char q2 = vec_ld(2*stride, pix);
register vec_u8_t p2 = vec_ld(-3*stride, pix);
register vec_u8_t p1 = vec_ld(-2*stride, pix);
register vec_u8_t p0 = vec_ld(-1*stride, pix);
register vec_u8_t q0 = vec_ld(0, pix);
register vec_u8_t q1 = vec_ld(stride, pix);
register vec_u8_t q2 = vec_ld(2*stride, pix);
h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
vec_st(p1, -2*stride, pix);
vec_st(p0, -1*stride, pix);
@ -864,7 +857,7 @@ static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha,
static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
register vector unsigned char line0, line1, line2, line3, line4, line5;
register vec_u8_t line0, line1, line2, line3, line4, line5;
if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
return;
readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);

View File

@ -27,37 +27,37 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, in
((8 - x) * (y)),
((x) * (y))};
register int i;
vector unsigned char fperm;
const vector signed int vABCD = vec_ld(0, ABCD);
const vector signed short vA = vec_splat((vector signed short)vABCD, 1);
const vector signed short vB = vec_splat((vector signed short)vABCD, 3);
const vector signed short vC = vec_splat((vector signed short)vABCD, 5);
const vector signed short vD = vec_splat((vector signed short)vABCD, 7);
const vector signed int vzero = vec_splat_s32(0);
const vector signed short v32ss = vec_sl(vec_splat_s16(1),vec_splat_u16(5));
const vector unsigned short v6us = vec_splat_u16(6);
vec_u8_t fperm;
const vec_s32_t vABCD = vec_ld(0, ABCD);
const vec_s16_t vA = vec_splat((vec_s16_t)vABCD, 1);
const vec_s16_t vB = vec_splat((vec_s16_t)vABCD, 3);
const vec_s16_t vC = vec_splat((vec_s16_t)vABCD, 5);
const vec_s16_t vD = vec_splat((vec_s16_t)vABCD, 7);
LOAD_ZERO;
const vec_s16_t v32ss = vec_sl(vec_splat_s16(1),vec_splat_u16(5));
const vec_u16_t v6us = vec_splat_u16(6);
register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
vector unsigned char vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
vector unsigned char vsrc0uc, vsrc1uc;
vector signed short vsrc0ssH, vsrc1ssH;
vector unsigned char vsrcCuc, vsrc2uc, vsrc3uc;
vector signed short vsrc2ssH, vsrc3ssH, psum;
vector unsigned char vdst, ppsum, vfdst, fsum;
vec_u8_t vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
vec_u8_t vsrc0uc, vsrc1uc;
vec_s16_t vsrc0ssH, vsrc1ssH;
vec_u8_t vsrcCuc, vsrc2uc, vsrc3uc;
vec_s16_t vsrc2ssH, vsrc3ssH, psum;
vec_u8_t vdst, ppsum, vfdst, fsum;
POWERPC_PERF_START_COUNT(PREFIX_h264_chroma_mc8_num, 1);
if (((unsigned long)dst) % 16 == 0) {
fperm = (vector unsigned char)AVV(0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17,
0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F);
fperm = (vec_u8_t)AVV(0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17,
0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F);
} else {
fperm = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x07,
0x18, 0x19, 0x1A, 0x1B,
0x1C, 0x1D, 0x1E, 0x1F);
fperm = (vec_u8_t)AVV(0x00, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x07,
0x18, 0x19, 0x1A, 0x1B,
0x1C, 0x1D, 0x1E, 0x1F);
}
vsrcAuc = vec_ld(0, src);
@ -73,10 +73,8 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, in
else
vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
vsrc0ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc0uc);
vsrc1ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc1uc);
vsrc0ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc0uc);
vsrc1ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc1uc);
if (!loadSecond) {// -> !reallyBadAlign
for (i = 0 ; i < h ; i++) {
@ -87,10 +85,8 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, in
vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc2uc);
vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc3uc);
vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc2uc);
vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
@ -100,7 +96,7 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, in
psum = vec_sra(psum, v6us);
vdst = vec_ld(0, dst);
ppsum = (vector unsigned char)vec_packsu(psum, psum);
ppsum = (vec_u8_t)vec_packsu(psum, psum);
vfdst = vec_perm(vdst, ppsum, fperm);
OP_U8_ALTIVEC(fsum, vfdst, vdst);
@ -114,7 +110,7 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, in
src += stride;
}
} else {
vector unsigned char vsrcDuc;
vec_u8_t vsrcDuc;
for (i = 0 ; i < h ; i++) {
vsrcCuc = vec_ld(stride + 0, src);
vsrcDuc = vec_ld(stride + 16, src);
@ -125,10 +121,8 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, in
else
vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc2uc);
vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc3uc);
vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc2uc);
vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
@ -138,7 +132,7 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, in
psum = vec_sr(psum, v6us);
vdst = vec_ld(0, dst);
ppsum = (vector unsigned char)vec_pack(psum, psum);
ppsum = (vec_u8_t)vec_pack(psum, psum);
vfdst = vec_perm(vdst, ppsum, fperm);
OP_U8_ALTIVEC(fsum, vfdst, vdst);
@ -160,44 +154,39 @@ static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, i
POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_h_lowpass_num, 1);
register int i;
const vector signed int vzero = vec_splat_s32(0);
const vector unsigned char permM2 = vec_lvsl(-2, src);
const vector unsigned char permM1 = vec_lvsl(-1, src);
const vector unsigned char permP0 = vec_lvsl(+0, src);
const vector unsigned char permP1 = vec_lvsl(+1, src);
const vector unsigned char permP2 = vec_lvsl(+2, src);
const vector unsigned char permP3 = vec_lvsl(+3, src);
const vector signed short v5ss = vec_splat_s16(5);
const vector unsigned short v5us = vec_splat_u16(5);
const vector signed short v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
const vector signed short v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
const vector unsigned char dstperm = vec_lvsr(0, dst);
const vector unsigned char neg1 =
(const vector unsigned char) vec_splat_s8(-1);
LOAD_ZERO;
const vec_u8_t permM2 = vec_lvsl(-2, src);
const vec_u8_t permM1 = vec_lvsl(-1, src);
const vec_u8_t permP0 = vec_lvsl(+0, src);
const vec_u8_t permP1 = vec_lvsl(+1, src);
const vec_u8_t permP2 = vec_lvsl(+2, src);
const vec_u8_t permP3 = vec_lvsl(+3, src);
const vec_s16_t v5ss = vec_splat_s16(5);
const vec_u16_t v5us = vec_splat_u16(5);
const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
const vec_s16_t v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
const vec_u8_t dstperm = vec_lvsr(0, dst);
const vec_u8_t neg1 = (const vec_u8_t) vec_splat_s8(-1);
const vec_u8_t dstmask = vec_perm(zero_u8v, neg1, dstperm);
const vector unsigned char dstmask =
vec_perm((const vector unsigned char)vzero,
neg1, dstperm);
vector unsigned char srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
vec_u8_t srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
register int align = ((((unsigned long)src) - 2) % 16);
vector signed short srcP0A, srcP0B, srcP1A, srcP1B,
vec_s16_t srcP0A, srcP0B, srcP1A, srcP1B,
srcP2A, srcP2B, srcP3A, srcP3B,
srcM1A, srcM1B, srcM2A, srcM2B,
sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
psumA, psumB, sumA, sumB;
vector unsigned char sum, dst1, dst2, vdst, fsum,
rsum, fdst1, fdst2;
vec_u8_t sum, dst1, dst2, vdst, fsum, rsum, fdst1, fdst2;
POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
for (i = 0 ; i < 16 ; i ++) {
vector unsigned char srcR1 = vec_ld(-2, src);
vector unsigned char srcR2 = vec_ld(14, src);
vec_u8_t srcR1 = vec_ld(-2, src);
vec_u8_t srcR2 = vec_ld(14, src);
switch (align) {
default: {
@ -217,7 +206,7 @@ static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, i
srcP3 = srcR2;
} break;
case 12: {
vector unsigned char srcR3 = vec_ld(30, src);
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
@ -226,7 +215,7 @@ static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, i
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 13: {
vector unsigned char srcR3 = vec_ld(30, src);
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
@ -235,7 +224,7 @@ static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, i
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 14: {
vector unsigned char srcR3 = vec_ld(30, src);
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = srcR2;
@ -244,7 +233,7 @@ static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, i
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 15: {
vector unsigned char srcR3 = vec_ld(30, src);
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = srcR2;
srcP0 = vec_perm(srcR2, srcR3, permP0);
@ -254,32 +243,20 @@ static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, i
} break;
}
srcP0A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP0);
srcP0B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP0);
srcP1A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP1);
srcP1B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP1);
srcP0A = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);
srcP0B = (vec_s16_t) vec_mergel(zero_u8v, srcP0);
srcP1A = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);
srcP1B = (vec_s16_t) vec_mergel(zero_u8v, srcP1);
srcP2A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP2);
srcP2B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP2);
srcP3A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP3);
srcP3B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP3);
srcP2A = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);
srcP2B = (vec_s16_t) vec_mergel(zero_u8v, srcP2);
srcP3A = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);
srcP3B = (vec_s16_t) vec_mergel(zero_u8v, srcP3);
srcM1A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcM1);
srcM1B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcM1);
srcM2A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcM2);
srcM2B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcM2);
srcM1A = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);
srcM1B = (vec_s16_t) vec_mergel(zero_u8v, srcM1);
srcM2A = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);
srcM2B = (vec_s16_t) vec_mergel(zero_u8v, srcM2);
sum1A = vec_adds(srcP0A, srcP1A);
sum1B = vec_adds(srcP0B, srcP1B);
@ -291,8 +268,8 @@ static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, i
pp1A = vec_mladd(sum1A, v20ss, v16ss);
pp1B = vec_mladd(sum1B, v20ss, v16ss);
pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);
pp2A = vec_mladd(sum2A, v5ss, zero_s16v);
pp2B = vec_mladd(sum2B, v5ss, zero_s16v);
pp3A = vec_add(sum3A, pp1A);
pp3B = vec_add(sum3B, pp1B);
@ -330,67 +307,56 @@ static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, i
register int i;
const vector signed int vzero = vec_splat_s32(0);
const vector unsigned char perm = vec_lvsl(0, src);
const vector signed short v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
const vector unsigned short v5us = vec_splat_u16(5);
const vector signed short v5ss = vec_splat_s16(5);
const vector signed short v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
const vector unsigned char dstperm = vec_lvsr(0, dst);
const vector unsigned char neg1 = (const vector unsigned char)vec_splat_s8(-1);
const vector unsigned char dstmask = vec_perm((const vector unsigned char)vzero, neg1, dstperm);
LOAD_ZERO;
const vec_u8_t perm = vec_lvsl(0, src);
const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
const vec_u16_t v5us = vec_splat_u16(5);
const vec_s16_t v5ss = vec_splat_s16(5);
const vec_s16_t v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
const vec_u8_t dstperm = vec_lvsr(0, dst);
const vec_u8_t neg1 = (const vec_u8_t)vec_splat_s8(-1);
const vec_u8_t dstmask = vec_perm(zero_u8v, neg1, dstperm);
uint8_t *srcbis = src - (srcStride * 2);
const vector unsigned char srcM2a = vec_ld(0, srcbis);
const vector unsigned char srcM2b = vec_ld(16, srcbis);
const vector unsigned char srcM2 = vec_perm(srcM2a, srcM2b, perm);
const vec_u8_t srcM2a = vec_ld(0, srcbis);
const vec_u8_t srcM2b = vec_ld(16, srcbis);
const vec_u8_t srcM2 = vec_perm(srcM2a, srcM2b, perm);
// srcbis += srcStride;
const vector unsigned char srcM1a = vec_ld(0, srcbis += srcStride);
const vector unsigned char srcM1b = vec_ld(16, srcbis);
const vector unsigned char srcM1 = vec_perm(srcM1a, srcM1b, perm);
const vec_u8_t srcM1a = vec_ld(0, srcbis += srcStride);
const vec_u8_t srcM1b = vec_ld(16, srcbis);
const vec_u8_t srcM1 = vec_perm(srcM1a, srcM1b, perm);
// srcbis += srcStride;
const vector unsigned char srcP0a = vec_ld(0, srcbis += srcStride);
const vector unsigned char srcP0b = vec_ld(16, srcbis);
const vector unsigned char srcP0 = vec_perm(srcP0a, srcP0b, perm);
const vec_u8_t srcP0a = vec_ld(0, srcbis += srcStride);
const vec_u8_t srcP0b = vec_ld(16, srcbis);
const vec_u8_t srcP0 = vec_perm(srcP0a, srcP0b, perm);
// srcbis += srcStride;
const vector unsigned char srcP1a = vec_ld(0, srcbis += srcStride);
const vector unsigned char srcP1b = vec_ld(16, srcbis);
const vector unsigned char srcP1 = vec_perm(srcP1a, srcP1b, perm);
const vec_u8_t srcP1a = vec_ld(0, srcbis += srcStride);
const vec_u8_t srcP1b = vec_ld(16, srcbis);
const vec_u8_t srcP1 = vec_perm(srcP1a, srcP1b, perm);
// srcbis += srcStride;
const vector unsigned char srcP2a = vec_ld(0, srcbis += srcStride);
const vector unsigned char srcP2b = vec_ld(16, srcbis);
const vector unsigned char srcP2 = vec_perm(srcP2a, srcP2b, perm);
const vec_u8_t srcP2a = vec_ld(0, srcbis += srcStride);
const vec_u8_t srcP2b = vec_ld(16, srcbis);
const vec_u8_t srcP2 = vec_perm(srcP2a, srcP2b, perm);
// srcbis += srcStride;
vector signed short srcM2ssA = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcM2);
vector signed short srcM2ssB = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcM2);
vector signed short srcM1ssA = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcM1);
vector signed short srcM1ssB = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcM1);
vector signed short srcP0ssA = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP0);
vector signed short srcP0ssB = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP0);
vector signed short srcP1ssA = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP1);
vector signed short srcP1ssB = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP1);
vector signed short srcP2ssA = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP2);
vector signed short srcP2ssB = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP2);
vec_s16_t srcM2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);
vec_s16_t srcM2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM2);
vec_s16_t srcM1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);
vec_s16_t srcM1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM1);
vec_s16_t srcP0ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);
vec_s16_t srcP0ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP0);
vec_s16_t srcP1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);
vec_s16_t srcP1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP1);
vec_s16_t srcP2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);
vec_s16_t srcP2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP2);
vector signed short pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
vec_s16_t pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
psumA, psumB, sumA, sumB,
srcP3ssA, srcP3ssB,
sum1A, sum1B, sum2A, sum2B, sum3A, sum3B;
vector unsigned char sum, dst1, dst2, vdst, fsum, rsum, fdst1, fdst2,
srcP3a, srcP3b, srcP3;
vec_u8_t sum, dst1, dst2, vdst, fsum, rsum, fdst1, fdst2, srcP3a, srcP3b, srcP3;
POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);
@ -398,10 +364,8 @@ static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, i
srcP3a = vec_ld(0, srcbis += srcStride);
srcP3b = vec_ld(16, srcbis);
srcP3 = vec_perm(srcP3a, srcP3b, perm);
srcP3ssA = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP3);
srcP3ssB = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP3);
srcP3ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);
srcP3ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP3);
// srcbis += srcStride;
sum1A = vec_adds(srcP0ssA, srcP1ssA);
@ -425,8 +389,8 @@ static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, i
pp1A = vec_mladd(sum1A, v20ss, v16ss);
pp1B = vec_mladd(sum1B, v20ss, v16ss);
pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);
pp2A = vec_mladd(sum2A, v5ss, zero_s16v);
pp2B = vec_mladd(sum2B, v5ss, zero_s16v);
pp3A = vec_add(sum3A, pp1A);
pp3B = vec_add(sum3B, pp1B);
@ -461,58 +425,56 @@ static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, i
static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp, uint8_t * src, int dstStride, int tmpStride, int srcStride) {
POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_hv_lowpass_num, 1);
register int i;
const vector signed int vzero = vec_splat_s32(0);
const vector unsigned char permM2 = vec_lvsl(-2, src);
const vector unsigned char permM1 = vec_lvsl(-1, src);
const vector unsigned char permP0 = vec_lvsl(+0, src);
const vector unsigned char permP1 = vec_lvsl(+1, src);
const vector unsigned char permP2 = vec_lvsl(+2, src);
const vector unsigned char permP3 = vec_lvsl(+3, src);
const vector signed short v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
const vector unsigned int v10ui = vec_splat_u32(10);
const vector signed short v5ss = vec_splat_s16(5);
const vector signed short v1ss = vec_splat_s16(1);
const vector signed int v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9));
const vector unsigned int v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4));
LOAD_ZERO;
const vec_u8_t permM2 = vec_lvsl(-2, src);
const vec_u8_t permM1 = vec_lvsl(-1, src);
const vec_u8_t permP0 = vec_lvsl(+0, src);
const vec_u8_t permP1 = vec_lvsl(+1, src);
const vec_u8_t permP2 = vec_lvsl(+2, src);
const vec_u8_t permP3 = vec_lvsl(+3, src);
const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
const vec_u32_t v10ui = vec_splat_u32(10);
const vec_s16_t v5ss = vec_splat_s16(5);
const vec_s16_t v1ss = vec_splat_s16(1);
const vec_s32_t v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9));
const vec_u32_t v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4));
register int align = ((((unsigned long)src) - 2) % 16);
const vector unsigned char neg1 = (const vector unsigned char)
vec_splat_s8(-1);
const vec_u8_t neg1 = (const vec_u8_t) vec_splat_s8(-1);
vector signed short srcP0A, srcP0B, srcP1A, srcP1B,
vec_s16_t srcP0A, srcP0B, srcP1A, srcP1B,
srcP2A, srcP2B, srcP3A, srcP3B,
srcM1A, srcM1B, srcM2A, srcM2B,
sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
pp1A, pp1B, pp2A, pp2B, psumA, psumB;
const vector unsigned char dstperm = vec_lvsr(0, dst);
const vec_u8_t dstperm = vec_lvsr(0, dst);
const vector unsigned char dstmask = vec_perm((const vector unsigned char)vzero, neg1, dstperm);
const vec_u8_t dstmask = vec_perm(zero_u8v, neg1, dstperm);
const vector unsigned char mperm = (const vector unsigned char)
const vec_u8_t mperm = (const vec_u8_t)
AVV(0x00, 0x08, 0x01, 0x09, 0x02, 0x0A, 0x03, 0x0B,
0x04, 0x0C, 0x05, 0x0D, 0x06, 0x0E, 0x07, 0x0F);
int16_t *tmpbis = tmp;
vector signed short tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB,
vec_s16_t tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB,
tmpP0ssA, tmpP0ssB, tmpP1ssA, tmpP1ssB,
tmpP2ssA, tmpP2ssB;
vector signed int pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo,
vec_s32_t pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo,
pp3Ae, pp3Ao, pp3Be, pp3Bo, pp1cAe, pp1cAo, pp1cBe, pp1cBo,
pp32Ae, pp32Ao, pp32Be, pp32Bo, sumAe, sumAo, sumBe, sumBo,
ssumAe, ssumAo, ssumBe, ssumBo;
vector unsigned char fsum, sumv, sum, dst1, dst2, vdst,
rsum, fdst1, fdst2;
vector signed short ssume, ssumo;
vec_u8_t fsum, sumv, sum, dst1, dst2, vdst, rsum, fdst1, fdst2;
vec_s16_t ssume, ssumo;
POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);
src -= (2 * srcStride);
for (i = 0 ; i < 21 ; i ++) {
vector unsigned char srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
vector unsigned char srcR1 = vec_ld(-2, src);
vector unsigned char srcR2 = vec_ld(14, src);
vec_u8_t srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
vec_u8_t srcR1 = vec_ld(-2, src);
vec_u8_t srcR2 = vec_ld(14, src);
switch (align) {
default: {
@ -532,7 +494,7 @@ static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp,
srcP3 = srcR2;
} break;
case 12: {
vector unsigned char srcR3 = vec_ld(30, src);
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
@ -541,7 +503,7 @@ static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp,
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 13: {
vector unsigned char srcR3 = vec_ld(30, src);
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = vec_perm(srcR1, srcR2, permP0);
@ -550,7 +512,7 @@ static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp,
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 14: {
vector unsigned char srcR3 = vec_ld(30, src);
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = vec_perm(srcR1, srcR2, permM1);
srcP0 = srcR2;
@ -559,7 +521,7 @@ static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp,
srcP3 = vec_perm(srcR2, srcR3, permP3);
} break;
case 15: {
vector unsigned char srcR3 = vec_ld(30, src);
vec_u8_t srcR3 = vec_ld(30, src);
srcM2 = vec_perm(srcR1, srcR2, permM2);
srcM1 = srcR2;
srcP0 = vec_perm(srcR2, srcR3, permP0);
@ -569,32 +531,20 @@ static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp,
} break;
}
srcP0A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP0);
srcP0B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP0);
srcP1A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP1);
srcP1B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP1);
srcP0A = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);
srcP0B = (vec_s16_t) vec_mergel(zero_u8v, srcP0);
srcP1A = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);
srcP1B = (vec_s16_t) vec_mergel(zero_u8v, srcP1);
srcP2A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP2);
srcP2B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP2);
srcP3A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcP3);
srcP3B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcP3);
srcP2A = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);
srcP2B = (vec_s16_t) vec_mergel(zero_u8v, srcP2);
srcP3A = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);
srcP3B = (vec_s16_t) vec_mergel(zero_u8v, srcP3);
srcM1A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcM1);
srcM1B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcM1);
srcM2A = (vector signed short)
vec_mergeh((vector unsigned char)vzero, srcM2);
srcM2B = (vector signed short)
vec_mergel((vector unsigned char)vzero, srcM2);
srcM1A = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);
srcM1B = (vec_s16_t) vec_mergel(zero_u8v, srcM1);
srcM2A = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);
srcM2B = (vec_s16_t) vec_mergel(zero_u8v, srcM2);
sum1A = vec_adds(srcP0A, srcP1A);
sum1B = vec_adds(srcP0B, srcP1B);
@ -606,8 +556,8 @@ static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp,
pp1A = vec_mladd(sum1A, v20ss, sum3A);
pp1B = vec_mladd(sum1B, v20ss, sum3B);
pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);
pp2A = vec_mladd(sum2A, v5ss, zero_s16v);
pp2B = vec_mladd(sum2B, v5ss, zero_s16v);
psumA = vec_sub(pp1A, pp2A);
psumB = vec_sub(pp1B, pp2B);
@ -636,15 +586,15 @@ static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp,
tmpbis += tmpStride;
for (i = 0 ; i < 16 ; i++) {
const vector signed short tmpP3ssA = vec_ld(0, tmpbis);
const vector signed short tmpP3ssB = vec_ld(16, tmpbis);
const vec_s16_t tmpP3ssA = vec_ld(0, tmpbis);
const vec_s16_t tmpP3ssB = vec_ld(16, tmpbis);
const vector signed short sum1A = vec_adds(tmpP0ssA, tmpP1ssA);
const vector signed short sum1B = vec_adds(tmpP0ssB, tmpP1ssB);
const vector signed short sum2A = vec_adds(tmpM1ssA, tmpP2ssA);
const vector signed short sum2B = vec_adds(tmpM1ssB, tmpP2ssB);
const vector signed short sum3A = vec_adds(tmpM2ssA, tmpP3ssA);
const vector signed short sum3B = vec_adds(tmpM2ssB, tmpP3ssB);
const vec_s16_t sum1A = vec_adds(tmpP0ssA, tmpP1ssA);
const vec_s16_t sum1B = vec_adds(tmpP0ssB, tmpP1ssB);
const vec_s16_t sum2A = vec_adds(tmpM1ssA, tmpP2ssA);
const vec_s16_t sum2B = vec_adds(tmpM1ssB, tmpP2ssB);
const vec_s16_t sum3A = vec_adds(tmpM2ssA, tmpP3ssA);
const vec_s16_t sum3B = vec_adds(tmpM2ssB, tmpP3ssB);
tmpbis += tmpStride;
@ -669,9 +619,9 @@ static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp,
pp2Be = vec_mule(sum2B, v5ss);
pp2Bo = vec_mulo(sum2B, v5ss);
pp3Ae = vec_sra((vector signed int)sum3A, v16ui);
pp3Ae = vec_sra((vec_s32_t)sum3A, v16ui);
pp3Ao = vec_mulo(sum3A, v1ss);
pp3Be = vec_sra((vector signed int)sum3B, v16ui);
pp3Be = vec_sra((vec_s32_t)sum3B, v16ui);
pp3Bo = vec_mulo(sum3B, v1ss);
pp1cAe = vec_add(pp1Ae, v512si);