diff --git a/libavcodec/rectangle.h b/libavcodec/rectangle.h index cf4a9ccec3..43f89c9e0f 100644 --- a/libavcodec/rectangle.h +++ b/libavcodec/rectangle.h @@ -28,9 +28,9 @@ #ifndef AVCODEC_RECTANGLE_H #define AVCODEC_RECTANGLE_H -#include #include "config.h" #include "libavutil/common.h" +#include "libavutil/avassert.h" #include "dsputil.h" /** @@ -41,14 +41,14 @@ */ static av_always_inline void fill_rectangle(void *vp, int w, int h, int stride, uint32_t val, int size){ uint8_t *p= (uint8_t*)vp; - assert(size==1 || size==2 || size==4); - assert(w<=4); + av_assert2(size==1 || size==2 || size==4); + av_assert2(w<=4); w *= size; stride *= size; - assert((((long)vp)&(FFMIN(w, STRIDE_ALIGN)-1)) == 0); - assert((stride&(w-1))==0); + av_assert2((((long)vp)&(FFMIN(w, STRIDE_ALIGN)-1)) == 0); + av_assert2((stride&(w-1))==0); if(w==2){ const uint16_t v= size==4 ? val : val*0x0101; *(uint16_t*)(p + 0*stride)= v; @@ -118,8 +118,8 @@ static av_always_inline void fill_rectangle(void *vp, int w, int h, int stride, *(uint32_t*)(p +12+3*stride)= val; #endif }else - assert(0); - assert(h==4); + av_assert2(0); + av_assert2(h==4); } #endif /* AVCODEC_RECTANGLE_H */