From 31f6e3c19e1e967d94a616c4fbc585460ded443c Mon Sep 17 00:00:00 2001 From: Michael Niedermayer Date: Thu, 21 Jan 2010 16:50:31 +0000 Subject: [PATCH] Make calculation of mask_edge free of branches, faster of course but probably little effect overall as this is not that often executed. Originally committed as revision 21366 to svn://svn.ffmpeg.org/ffmpeg/trunk --- libavcodec/h264_loopfilter.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/libavcodec/h264_loopfilter.c b/libavcodec/h264_loopfilter.c index e05610e20c..e7725bf900 100644 --- a/libavcodec/h264_loopfilter.c +++ b/libavcodec/h264_loopfilter.c @@ -434,8 +434,9 @@ static av_always_inline void filter_mb_dir(H264Context *h, int mb_x, int mb_y, u const int edges = (mb_type & (MB_TYPE_16x16|MB_TYPE_SKIP)) == (MB_TYPE_16x16|MB_TYPE_SKIP) ? 1 : 4; // how often to recheck mv-based bS when iterating between edges - const int mask_edge = (mb_type & (MB_TYPE_16x16 | (MB_TYPE_16x8 << dir))) ? 3 : - (mb_type & (MB_TYPE_8x16 >> dir)) ? 1 : 0; + static const uint8_t mask_edge_tab[2][8]={{0,3,3,3,1,1,1,1}, + {0,3,1,1,3,3,3,3}}; + const int mask_edge = mask_edge_tab[dir][(mb_type>>3)&7]; // how often to recheck mv-based bS when iterating along each edge const int mask_par0 = mb_type & (MB_TYPE_16x16 | (MB_TYPE_8x16 >> dir)); int start = h->slice_table[mbm_xy] == 0xFFFF