diff --git a/libavcodec/ac3enc.c b/libavcodec/ac3enc.c index 07ceda0446..5285874caa 100644 --- a/libavcodec/ac3enc.c +++ b/libavcodec/ac3enc.c @@ -1215,11 +1215,11 @@ static void count_frame_bits_fixed(AC3EncodeContext *s) /* audio blocks */ for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) { if (!s->eac3) { - /* block switch flags */ - frame_bits += s->fbw_channels; + /* block switch flags */ + frame_bits += s->fbw_channels; - /* dither flags */ - frame_bits += s->fbw_channels; + /* dither flags */ + frame_bits += s->fbw_channels; } /* dynamic range */ @@ -1230,15 +1230,15 @@ static void count_frame_bits_fixed(AC3EncodeContext *s) frame_bits++; if (!s->eac3) { - /* exponent strategy */ - frame_bits += 2 * s->fbw_channels; - if (s->lfe_on) - frame_bits++; + /* exponent strategy */ + frame_bits += 2 * s->fbw_channels; + if (s->lfe_on) + frame_bits++; - /* bit allocation params */ - frame_bits++; - if (!blk) - frame_bits += 2 + 2 + 2 + 2 + 3; + /* bit allocation params */ + frame_bits++; + if (!blk) + frame_bits += 2 + 2 + 2 + 2 + 3; } /* converter snr offset */ @@ -1246,11 +1246,11 @@ static void count_frame_bits_fixed(AC3EncodeContext *s) frame_bits++; if (!s->eac3) { - /* delta bit allocation */ - frame_bits++; + /* delta bit allocation */ + frame_bits++; - /* skipped data */ - frame_bits++; + /* skipped data */ + frame_bits++; } } @@ -1326,14 +1326,14 @@ static void count_frame_bits(AC3EncodeContext *s) for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) frame_bits += 2 * s->blocks[blk].cpl_in_use; } else { - if (opt->audio_production_info) - frame_bits += 7; - if (s->bitstream_id == 6) { - if (opt->extended_bsi_1) - frame_bits += 14; - if (opt->extended_bsi_2) - frame_bits += 14; - } + if (opt->audio_production_info) + frame_bits += 7; + if (s->bitstream_id == 6) { + if (opt->extended_bsi_1) + frame_bits += 14; + if (opt->extended_bsi_2) + frame_bits += 14; + } } /* audio blocks */ @@ -1342,22 +1342,22 @@ static void count_frame_bits(AC3EncodeContext *s) /* coupling strategy */ if (!s->eac3) - frame_bits++; + frame_bits++; if (block->new_cpl_strategy) { if (!s->eac3) - frame_bits++; + frame_bits++; if (block->cpl_in_use) { if (s->eac3) frame_bits++; if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO) - frame_bits += s->fbw_channels; + frame_bits += s->fbw_channels; if (s->channel_mode == AC3_CHMODE_STEREO) frame_bits++; frame_bits += 4 + 4; if (s->eac3) frame_bits++; else - frame_bits += s->num_cpl_subbands - 1; + frame_bits += s->num_cpl_subbands - 1; } } @@ -1366,7 +1366,7 @@ static void count_frame_bits(AC3EncodeContext *s) for (ch = 1; ch <= s->fbw_channels; ch++) { if (block->channel_in_cpl[ch]) { if (!s->eac3 || block->new_cpl_coords != 2) - frame_bits++; + frame_bits++; if (block->new_cpl_coords) { frame_bits += 2; frame_bits += (4 + 4) * s->num_cpl_bands; @@ -1378,7 +1378,7 @@ static void count_frame_bits(AC3EncodeContext *s) /* stereo rematrixing */ if (s->channel_mode == AC3_CHMODE_STEREO) { if (!s->eac3 || blk > 0) - frame_bits++; + frame_bits++; if (s->blocks[blk].new_rematrixing_strategy) frame_bits += block->num_rematrixing_bands; } @@ -1398,15 +1398,15 @@ static void count_frame_bits(AC3EncodeContext *s) /* snr offsets and fast gain codes */ if (!s->eac3) { - frame_bits++; - if (block->new_snr_offsets) - frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3); + frame_bits++; + if (block->new_snr_offsets) + frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3); } /* coupling leak info */ if (block->cpl_in_use) { if (!s->eac3 || block->new_cpl_leak != 2) - frame_bits++; + frame_bits++; if (block->new_cpl_leak) frame_bits += 3 + 3; } @@ -1971,14 +1971,14 @@ static void output_audio_block(AC3EncodeContext *s, int blk) /* block switching */ if (!s->eac3) { - for (ch = 0; ch < s->fbw_channels; ch++) - put_bits(&s->pb, 1, 0); + for (ch = 0; ch < s->fbw_channels; ch++) + put_bits(&s->pb, 1, 0); } /* dither flags */ if (!s->eac3) { - for (ch = 0; ch < s->fbw_channels; ch++) - put_bits(&s->pb, 1, 1); + for (ch = 0; ch < s->fbw_channels; ch++) + put_bits(&s->pb, 1, 1); } /* dynamic range codes */ @@ -1990,17 +1990,17 @@ static void output_audio_block(AC3EncodeContext *s, int blk) /* channel coupling */ if (!s->eac3) - put_bits(&s->pb, 1, block->new_cpl_strategy); + put_bits(&s->pb, 1, block->new_cpl_strategy); if (block->new_cpl_strategy) { if (!s->eac3) - put_bits(&s->pb, 1, block->cpl_in_use); + put_bits(&s->pb, 1, block->cpl_in_use); if (block->cpl_in_use) { int start_sub, end_sub; if (s->eac3) put_bits(&s->pb, 1, 0); /* enhanced coupling */ if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO) { - for (ch = 1; ch <= s->fbw_channels; ch++) - put_bits(&s->pb, 1, block->channel_in_cpl[ch]); + for (ch = 1; ch <= s->fbw_channels; ch++) + put_bits(&s->pb, 1, block->channel_in_cpl[ch]); } if (s->channel_mode == AC3_CHMODE_STEREO) put_bits(&s->pb, 1, 0); /* phase flags in use */ @@ -2012,8 +2012,8 @@ static void output_audio_block(AC3EncodeContext *s, int blk) if (s->eac3) { put_bits(&s->pb, 1, 0); /* use default */ } else { - for (bnd = start_sub+1; bnd < end_sub; bnd++) - put_bits(&s->pb, 1, ff_eac3_default_cpl_band_struct[bnd]); + for (bnd = start_sub+1; bnd < end_sub; bnd++) + put_bits(&s->pb, 1, ff_eac3_default_cpl_band_struct[bnd]); } } } @@ -2023,7 +2023,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk) for (ch = 1; ch <= s->fbw_channels; ch++) { if (block->channel_in_cpl[ch]) { if (!s->eac3 || block->new_cpl_coords != 2) - put_bits(&s->pb, 1, block->new_cpl_coords); + put_bits(&s->pb, 1, block->new_cpl_coords); if (block->new_cpl_coords) { put_bits(&s->pb, 2, block->cpl_master_exp[ch]); for (bnd = 0; bnd < s->num_cpl_bands; bnd++) { @@ -2038,7 +2038,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk) /* stereo rematrixing */ if (s->channel_mode == AC3_CHMODE_STEREO) { if (!s->eac3 || blk > 0) - put_bits(&s->pb, 1, block->new_rematrixing_strategy); + put_bits(&s->pb, 1, block->new_rematrixing_strategy); if (block->new_rematrixing_strategy) { /* rematrixing flags */ for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++) @@ -2048,10 +2048,10 @@ static void output_audio_block(AC3EncodeContext *s, int blk) /* exponent strategy */ if (!s->eac3) { - for (ch = !block->cpl_in_use; ch <= s->fbw_channels; ch++) - put_bits(&s->pb, 2, s->exp_strategy[ch][blk]); - if (s->lfe_on) - put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]); + for (ch = !block->cpl_in_use; ch <= s->fbw_channels; ch++) + put_bits(&s->pb, 2, s->exp_strategy[ch][blk]); + if (s->lfe_on) + put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]); } /* bandwidth */ @@ -2083,27 +2083,27 @@ static void output_audio_block(AC3EncodeContext *s, int blk) /* bit allocation info */ if (!s->eac3) { - baie = (blk == 0); - put_bits(&s->pb, 1, baie); - if (baie) { - put_bits(&s->pb, 2, s->slow_decay_code); - put_bits(&s->pb, 2, s->fast_decay_code); - put_bits(&s->pb, 2, s->slow_gain_code); - put_bits(&s->pb, 2, s->db_per_bit_code); - put_bits(&s->pb, 3, s->floor_code); - } + baie = (blk == 0); + put_bits(&s->pb, 1, baie); + if (baie) { + put_bits(&s->pb, 2, s->slow_decay_code); + put_bits(&s->pb, 2, s->fast_decay_code); + put_bits(&s->pb, 2, s->slow_gain_code); + put_bits(&s->pb, 2, s->db_per_bit_code); + put_bits(&s->pb, 3, s->floor_code); + } } /* snr offset */ if (!s->eac3) { - put_bits(&s->pb, 1, block->new_snr_offsets); - if (block->new_snr_offsets) { - put_bits(&s->pb, 6, s->coarse_snr_offset); - for (ch = !block->cpl_in_use; ch <= s->channels; ch++) { - put_bits(&s->pb, 4, s->fine_snr_offset[ch]); - put_bits(&s->pb, 3, s->fast_gain_code[ch]); + put_bits(&s->pb, 1, block->new_snr_offsets); + if (block->new_snr_offsets) { + put_bits(&s->pb, 6, s->coarse_snr_offset); + for (ch = !block->cpl_in_use; ch <= s->channels; ch++) { + put_bits(&s->pb, 4, s->fine_snr_offset[ch]); + put_bits(&s->pb, 3, s->fast_gain_code[ch]); + } } - } } else { put_bits(&s->pb, 1, 0); /* no converter snr offset */ } @@ -2111,7 +2111,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk) /* coupling leak */ if (block->cpl_in_use) { if (!s->eac3 || block->new_cpl_leak != 2) - put_bits(&s->pb, 1, block->new_cpl_leak); + put_bits(&s->pb, 1, block->new_cpl_leak); if (block->new_cpl_leak) { put_bits(&s->pb, 3, s->bit_alloc.cpl_fast_leak); put_bits(&s->pb, 3, s->bit_alloc.cpl_slow_leak); @@ -2119,8 +2119,8 @@ static void output_audio_block(AC3EncodeContext *s, int blk) } if (!s->eac3) { - put_bits(&s->pb, 1, 0); /* no delta bit allocation */ - put_bits(&s->pb, 1, 0); /* no data to skip */ + put_bits(&s->pb, 1, 0); /* no delta bit allocation */ + put_bits(&s->pb, 1, 0); /* no data to skip */ } /* mantissas */ @@ -2265,11 +2265,11 @@ static void dprint_options(AVCodecContext *avctx) char strbuf[32]; switch (s->bitstream_id) { - case 6: av_strlcpy(strbuf, "AC-3 (alt syntax)", 32); break; - case 8: av_strlcpy(strbuf, "AC-3 (standard)", 32); break; - case 9: av_strlcpy(strbuf, "AC-3 (dnet half-rate)", 32); break; - case 10: av_strlcpy(strbuf, "AC-3 (dnet quater-rate", 32); break; - case 16: av_strlcpy(strbuf, "E-AC-3 (enhanced)", 32); break; + case 6: av_strlcpy(strbuf, "AC-3 (alt syntax)", 32); break; + case 8: av_strlcpy(strbuf, "AC-3 (standard)", 32); break; + case 9: av_strlcpy(strbuf, "AC-3 (dnet half-rate)", 32); break; + case 10: av_strlcpy(strbuf, "AC-3 (dnet quater-rate)", 32); break; + case 16: av_strlcpy(strbuf, "E-AC-3 (enhanced)", 32); break; default: snprintf(strbuf, 32, "ERROR"); } av_dlog(avctx, "bitstream_id: %s (%d)\n", strbuf, s->bitstream_id); @@ -2730,16 +2730,16 @@ static av_cold int validate_options(AVCodecContext *avctx, AC3EncodeContext *s) wpf--; s->frame_size_min = 2 * wpf; } else { - for (i = 0; i < 19; i++) { - if ((ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift)*1000 == avctx->bit_rate) - break; - } - if (i == 19) { - av_log(avctx, AV_LOG_ERROR, "invalid bit rate\n"); - return AVERROR(EINVAL); - } - s->frame_size_code = i << 1; - s->frame_size_min = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code]; + for (i = 0; i < 19; i++) { + if ((ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift)*1000 == avctx->bit_rate) + break; + } + if (i == 19) { + av_log(avctx, AV_LOG_ERROR, "invalid bit rate\n"); + return AVERROR(EINVAL); + } + s->frame_size_code = i << 1; + s->frame_size_min = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code]; } s->bit_rate = avctx->bit_rate; s->frame_size = s->frame_size_min; @@ -2766,9 +2766,9 @@ static av_cold int validate_options(AVCodecContext *avctx, AC3EncodeContext *s) } if (!s->eac3) { - ret = validate_metadata(avctx); - if (ret) - return ret; + ret = validate_metadata(avctx); + if (ret) + return ret; } s->rematrixing_enabled = s->options.stereo_rematrixing &&