sdl: use AV_OPT_TYPE_IMAGE_SIZE.

This commit is contained in:
Nicolas George 2012-05-20 14:09:10 +02:00
parent 9bcd70aa23
commit 0ef4924db4
1 changed files with 1 additions and 12 deletions

View File

@ -36,7 +36,6 @@ typedef struct {
SDL_Overlay *overlay;
char *window_title;
char *icon_title;
char *window_size;
int window_width, window_height;
int overlay_width, overlay_height;
int overlay_fmt;
@ -58,7 +57,6 @@ static int sdl_write_trailer(AVFormatContext *s)
av_freep(&sdl->window_title);
av_freep(&sdl->icon_title);
av_freep(&sdl->window_size);
if (sdl->overlay) {
SDL_FreeYUVOverlay(sdl->overlay);
@ -120,15 +118,6 @@ static int sdl_write_header(AVFormatContext *s)
goto fail;
}
if (sdl->window_size) {
if (av_parse_video_size(&sdl->window_width, &sdl->window_height,
sdl->window_size) < 0) {
av_log(s, AV_LOG_ERROR, "Invalid window size '%s'\n", sdl->window_size);
ret = AVERROR(EINVAL);
goto fail;
}
}
/* compute overlay width and height from the codec context information */
sar = st->sample_aspect_ratio.num ? av_q2d(st->sample_aspect_ratio) : 1;
dar = sar * (float)encctx->width / (float)encctx->height;
@ -205,7 +194,7 @@ static int sdl_write_packet(AVFormatContext *s, AVPacket *pkt)
static const AVOption options[] = {
{ "window_title", "SDL window title", OFFSET(window_title), AV_OPT_TYPE_STRING, {.str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
{ "icon_title", "SDL iconified window title", OFFSET(icon_title) , AV_OPT_TYPE_STRING, {.str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
{ "window_size", "SDL window forced size", OFFSET(window_size) , AV_OPT_TYPE_STRING, {.str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
{ "window_size", "SDL window forced size", OFFSET(window_width), AV_OPT_TYPE_IMAGE_SIZE,{.str=NULL}, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
{ NULL },
};