pp_bnk: convert to new channel layout API

Signed-off-by: James Almer <jamrial@gmail.com>
This commit is contained in:
James Almer 2021-08-23 23:38:52 -03:00
parent 6f243af036
commit 0b07a53170
1 changed files with 3 additions and 9 deletions

View File

@ -205,18 +205,12 @@ static int pp_bnk_read_header(AVFormatContext *s)
par->codec_id = AV_CODEC_ID_ADPCM_IMA_CUNNING;
par->format = AV_SAMPLE_FMT_S16P;
if (ctx->is_music) {
par->channel_layout = AV_CH_LAYOUT_STEREO;
par->channels = 2;
} else {
par->channel_layout = AV_CH_LAYOUT_MONO;
par->channels = 1;
}
av_channel_layout_default(&par->ch_layout, ctx->is_music + 1);
par->sample_rate = hdr.sample_rate;
par->bits_per_coded_sample = 4;
par->block_align = 1;
par->bit_rate = par->sample_rate * (int64_t)par->bits_per_coded_sample * par->channels;
par->bit_rate = par->sample_rate * (int64_t)par->bits_per_coded_sample *
par->ch_layout.nb_channels;
avpriv_set_pts_info(st, 64, 1, par->sample_rate);
st->start_time = 0;