From 0a499d6a57409926011e1952fcf7ca39224663d6 Mon Sep 17 00:00:00 2001 From: Tobias Rapp Date: Thu, 5 Oct 2017 10:18:57 +0200 Subject: [PATCH] avfilter/vf_fps: clean-up filter options Add missing AV_OPT_FLAG_FILTERING_PARAM flag to "start_time" option. Fix indent of "round" named constants and clear unused field values. Signed-off-by: Tobias Rapp --- libavfilter/vf_fps.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/libavfilter/vf_fps.c b/libavfilter/vf_fps.c index 1e5d07e31c..a5e51c3bbb 100644 --- a/libavfilter/vf_fps.c +++ b/libavfilter/vf_fps.c @@ -65,13 +65,13 @@ typedef struct FPSContext { #define F AV_OPT_FLAG_FILTERING_PARAM static const AVOption fps_options[] = { { "fps", "A string describing desired output framerate", OFFSET(framerate), AV_OPT_TYPE_VIDEO_RATE, { .str = "25" }, 0, INT_MAX, V|F }, - { "start_time", "Assume the first PTS should be this value.", OFFSET(start_time), AV_OPT_TYPE_DOUBLE, { .dbl = DBL_MAX}, -DBL_MAX, DBL_MAX, V }, + { "start_time", "Assume the first PTS should be this value.", OFFSET(start_time), AV_OPT_TYPE_DOUBLE, { .dbl = DBL_MAX}, -DBL_MAX, DBL_MAX, V|F }, { "round", "set rounding method for timestamps", OFFSET(rounding), AV_OPT_TYPE_INT, { .i64 = AV_ROUND_NEAR_INF }, 0, 5, V|F, "round" }, - { "zero", "round towards 0", OFFSET(rounding), AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_ZERO }, 0, 5, V|F, "round" }, - { "inf", "round away from 0", OFFSET(rounding), AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_INF }, 0, 5, V|F, "round" }, - { "down", "round towards -infty", OFFSET(rounding), AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_DOWN }, 0, 5, V|F, "round" }, - { "up", "round towards +infty", OFFSET(rounding), AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_UP }, 0, 5, V|F, "round" }, - { "near", "round to nearest", OFFSET(rounding), AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_NEAR_INF }, 0, 5, V|F, "round" }, + { "zero", "round towards 0", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_ZERO }, 0, 0, V|F, "round" }, + { "inf", "round away from 0", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_INF }, 0, 0, V|F, "round" }, + { "down", "round towards -infty", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_DOWN }, 0, 0, V|F, "round" }, + { "up", "round towards +infty", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_UP }, 0, 0, V|F, "round" }, + { "near", "round to nearest", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_NEAR_INF }, 0, 0, V|F, "round" }, { NULL } };