ffmpeg/libavutil/ppc/float_dsp_vsx.h

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2015-05-11 00:44:10 +00:00
/*
* Copyright (c) 2015 Luca Barbato <lu_zero@gentoo.org>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_PPC_FLOAT_DSP_VSX_H
#define AVUTIL_PPC_FLOAT_DSP_VSX_H
void ff_vector_fmul_vsx(float *dst, const float *src0,
const float *src1, int len);
void ff_vector_fmul_window_vsx(float *dst, const float *src0,
const float *src1, const float *win,
int len);
void ff_vector_fmul_add_vsx(float *dst, const float *src0,
const float *src1, const float *src2,
int len);
void ff_vector_fmul_reverse_vsx(float *dst, const float *src0,
const float *src1, int len);
#endif /* AVUTIL_PPC_FLOAT_DSP_VSX_H */