ffmpeg/libavcodec/liba52/bitstream.c

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/*
* bitstream.c
* Copyright (C) 2000-2003 Michel Lespinasse <walken@zoy.org>
* Copyright (C) 1999-2000 Aaron Holtzman <aholtzma@ess.engr.uvic.ca>
*
* This file is part of a52dec, a free ATSC A-52 stream decoder.
* See http://liba52.sourceforge.net/ for updates.
*
* a52dec is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* a52dec is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "a52.h"
#include "a52_internal.h"
#include "bitstream.h"
#define BUFFER_SIZE 4096
void a52_bitstream_set_ptr (a52_state_t * state, uint8_t * buf)
{
int align;
align = (long)buf & 3;
state->buffer_start = (uint32_t *) (buf - align);
state->bits_left = 0;
state->current_word = 0;
bitstream_get (state, align * 8);
}
static inline void bitstream_fill_current (a52_state_t * state)
{
uint32_t tmp;
tmp = *(state->buffer_start++);
state->current_word = swab32 (tmp);
}
/*
* The fast paths for _get is in the
* bitstream.h header file so it can be inlined.
*
* The "bottom half" of this routine is suffixed _bh
*
* -ah
*/
uint32_t a52_bitstream_get_bh (a52_state_t * state, uint32_t num_bits)
{
uint32_t result;
num_bits -= state->bits_left;
result = ((state->current_word << (32 - state->bits_left)) >>
(32 - state->bits_left));
bitstream_fill_current (state);
if (num_bits != 0)
result = (result << num_bits) | (state->current_word >> (32 - num_bits));
state->bits_left = 32 - num_bits;
return result;
}
int32_t a52_bitstream_get_bh_2 (a52_state_t * state, uint32_t num_bits)
{
int32_t result;
num_bits -= state->bits_left;
result = ((((int32_t)state->current_word) << (32 - state->bits_left)) >>
(32 - state->bits_left));
bitstream_fill_current(state);
if (num_bits != 0)
result = (result << num_bits) | (state->current_word >> (32 - num_bits));
state->bits_left = 32 - num_bits;
return result;
}