libavcodec: Set hidden visibility on global symbols accessed from AArch64 assembly
The AArch64 assembly accesses those symbols directly, without
indirection via e.g. the GOT on ELF. In order for this not to
require text relocations, those symbols need to be resolved fully
at link time, i.e. those symbols can't be interposable.
Normally, so far, this is achieved when linking shared libraries
in two ways; we have a version script (libavcodec/libavcodec.v) which
marks all symbols that don't start with av* as local. Additionally,
we try to add -Wl,-Bsymbolic to the linker options if supported,
making sure that such symbol references are resolved fully at link
time, instead of making them interposable.
When the libavcodec static library is linked into another shared
library, there's no guarantee that it uses similar options (even though
that would be favourable), which would end up requiring text relocations
in the AArch64 assembly.
Explicitly mark the symbols that are accessed from AArch64 assembly
as hidden, so that they are resolved fully at link time even without
the version script and -Wl,-Bsymbolic.
Signed-off-by: Martin Storsjö <martin@martin.st>
2022-07-11 09:02:23 +00:00
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_ATTRIBUTES_INTERNAL_H
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#define AVUTIL_ATTRIBUTES_INTERNAL_H
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#include "attributes.h"
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#if (AV_GCC_VERSION_AT_LEAST(4,0) || defined(__clang__)) && (defined(__ELF__) || defined(__MACH__))
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# define attribute_visibility_hidden __attribute__((visibility("hidden")))
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2022-10-03 14:22:55 +00:00
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# define FF_VISIBILITY_PUSH_HIDDEN _Pragma("GCC visibility push(hidden)")
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# define FF_VISIBILITY_POP_HIDDEN _Pragma("GCC visibility pop")
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libavcodec: Set hidden visibility on global symbols accessed from AArch64 assembly
The AArch64 assembly accesses those symbols directly, without
indirection via e.g. the GOT on ELF. In order for this not to
require text relocations, those symbols need to be resolved fully
at link time, i.e. those symbols can't be interposable.
Normally, so far, this is achieved when linking shared libraries
in two ways; we have a version script (libavcodec/libavcodec.v) which
marks all symbols that don't start with av* as local. Additionally,
we try to add -Wl,-Bsymbolic to the linker options if supported,
making sure that such symbol references are resolved fully at link
time, instead of making them interposable.
When the libavcodec static library is linked into another shared
library, there's no guarantee that it uses similar options (even though
that would be favourable), which would end up requiring text relocations
in the AArch64 assembly.
Explicitly mark the symbols that are accessed from AArch64 assembly
as hidden, so that they are resolved fully at link time even without
the version script and -Wl,-Bsymbolic.
Signed-off-by: Martin Storsjö <martin@martin.st>
2022-07-11 09:02:23 +00:00
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#else
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# define attribute_visibility_hidden
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2022-10-03 14:22:55 +00:00
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# define FF_VISIBILITY_PUSH_HIDDEN
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# define FF_VISIBILITY_POP_HIDDEN
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libavcodec: Set hidden visibility on global symbols accessed from AArch64 assembly
The AArch64 assembly accesses those symbols directly, without
indirection via e.g. the GOT on ELF. In order for this not to
require text relocations, those symbols need to be resolved fully
at link time, i.e. those symbols can't be interposable.
Normally, so far, this is achieved when linking shared libraries
in two ways; we have a version script (libavcodec/libavcodec.v) which
marks all symbols that don't start with av* as local. Additionally,
we try to add -Wl,-Bsymbolic to the linker options if supported,
making sure that such symbol references are resolved fully at link
time, instead of making them interposable.
When the libavcodec static library is linked into another shared
library, there's no guarantee that it uses similar options (even though
that would be favourable), which would end up requiring text relocations
in the AArch64 assembly.
Explicitly mark the symbols that are accessed from AArch64 assembly
as hidden, so that they are resolved fully at link time even without
the version script and -Wl,-Bsymbolic.
Signed-off-by: Martin Storsjö <martin@martin.st>
2022-07-11 09:02:23 +00:00
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#endif
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#endif /* AVUTIL_ATTRIBUTES_INTERNAL_H */
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