mirror of https://git.ffmpeg.org/ffmpeg.git
181 lines
5.0 KiB
C
181 lines
5.0 KiB
C
|
/*
|
||
|
* AC3 decoder
|
||
|
* Copyright (c) 2001 Gerard Lantau.
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation; either version 2 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software
|
||
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||
|
*/
|
||
|
#include <stdlib.h>
|
||
|
#include <stdio.h>
|
||
|
#include <string.h>
|
||
|
#include "avcodec.h"
|
||
|
|
||
|
#include <inttypes.h>
|
||
|
#include "libac3/ac3.h"
|
||
|
|
||
|
/* currently, I use libac3 which is Copyright (C) Aaron Holtzman and
|
||
|
released under the GPL license. I may reimplement it someday... */
|
||
|
typedef struct AC3DecodeState {
|
||
|
UINT8 inbuf[4096]; /* input buffer */
|
||
|
UINT8 *inbuf_ptr;
|
||
|
int frame_size;
|
||
|
int flags;
|
||
|
ac3_state_t state;
|
||
|
} AC3DecodeState;
|
||
|
|
||
|
static int ac3_decode_init(AVCodecContext *avctx)
|
||
|
{
|
||
|
AC3DecodeState *s = avctx->priv_data;
|
||
|
|
||
|
ac3_init ();
|
||
|
s->inbuf_ptr = s->inbuf;
|
||
|
s->frame_size = 0;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
stream_samples_t samples;
|
||
|
|
||
|
/**** the following two functions comes from ac3dec */
|
||
|
static inline int blah (int32_t i)
|
||
|
{
|
||
|
if (i > 0x43c07fff)
|
||
|
return 32767;
|
||
|
else if (i < 0x43bf8000)
|
||
|
return -32768;
|
||
|
else
|
||
|
return i - 0x43c00000;
|
||
|
}
|
||
|
|
||
|
static inline void float_to_int (float * _f, INT16 * s16)
|
||
|
{
|
||
|
int i;
|
||
|
int32_t * f = (int32_t *) _f; // XXX assumes IEEE float format
|
||
|
|
||
|
for (i = 0; i < 256; i++) {
|
||
|
s16[2*i] = blah (f[i]);
|
||
|
s16[2*i+1] = blah (f[i+256]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void float_to_int_mono (float * _f, INT16 * s16)
|
||
|
{
|
||
|
int i;
|
||
|
int32_t * f = (int32_t *) _f; // XXX assumes IEEE float format
|
||
|
|
||
|
for (i = 0; i < 256; i++) {
|
||
|
s16[i] = blah (f[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**** end */
|
||
|
|
||
|
#define HEADER_SIZE 7
|
||
|
|
||
|
static int ac3_decode_frame(AVCodecContext *avctx,
|
||
|
void *data, int *data_size,
|
||
|
UINT8 *buf, int buf_size)
|
||
|
{
|
||
|
AC3DecodeState *s = avctx->priv_data;
|
||
|
UINT8 *buf_ptr;
|
||
|
int flags, i, len;
|
||
|
int sample_rate, bit_rate;
|
||
|
short *out_samples = data;
|
||
|
float level;
|
||
|
|
||
|
*data_size = 0;
|
||
|
buf_ptr = buf;
|
||
|
while (buf_size > 0) {
|
||
|
len = s->inbuf_ptr - s->inbuf;
|
||
|
if (s->frame_size == 0) {
|
||
|
/* no header seen : find one. We need at least 7 bytes to parse it */
|
||
|
len = HEADER_SIZE - len;
|
||
|
if (len > buf_size)
|
||
|
len = buf_size;
|
||
|
memcpy(s->inbuf_ptr, buf_ptr, len);
|
||
|
buf_ptr += len;
|
||
|
s->inbuf_ptr += len;
|
||
|
buf_size -= len;
|
||
|
if ((s->inbuf_ptr - s->inbuf) == HEADER_SIZE) {
|
||
|
len = ac3_syncinfo (s->inbuf, &s->flags, &sample_rate, &bit_rate);
|
||
|
if (len == 0) {
|
||
|
/* no sync found : move by one byte (inefficient, but simple!) */
|
||
|
memcpy(s->inbuf, s->inbuf + 1, HEADER_SIZE - 1);
|
||
|
s->inbuf_ptr--;
|
||
|
} else {
|
||
|
s->frame_size = len;
|
||
|
/* update codec info */
|
||
|
avctx->sample_rate = sample_rate;
|
||
|
if ((s->flags & AC3_CHANNEL_MASK) == AC3_MONO)
|
||
|
avctx->channels = 1;
|
||
|
else
|
||
|
avctx->channels = 2;
|
||
|
avctx->bit_rate = bit_rate;
|
||
|
}
|
||
|
}
|
||
|
} else if (len < s->frame_size) {
|
||
|
len = s->frame_size - len;
|
||
|
if (len > buf_size)
|
||
|
len = buf_size;
|
||
|
|
||
|
memcpy(s->inbuf_ptr, buf_ptr, len);
|
||
|
buf_ptr += len;
|
||
|
s->inbuf_ptr += len;
|
||
|
buf_size -= len;
|
||
|
} else {
|
||
|
if (avctx->channels == 1)
|
||
|
flags = AC3_MONO;
|
||
|
else
|
||
|
flags = AC3_STEREO;
|
||
|
|
||
|
flags |= AC3_ADJUST_LEVEL;
|
||
|
level = 1;
|
||
|
if (ac3_frame (&s->state, s->inbuf, &flags, &level, 384)) {
|
||
|
fail:
|
||
|
s->inbuf_ptr = s->inbuf;
|
||
|
s->frame_size = 0;
|
||
|
continue;
|
||
|
}
|
||
|
for (i = 0; i < 6; i++) {
|
||
|
if (ac3_block (&s->state))
|
||
|
goto fail;
|
||
|
if (avctx->channels == 1)
|
||
|
float_to_int_mono (*samples, out_samples + i * 256);
|
||
|
else
|
||
|
float_to_int (*samples, out_samples + i * 512);
|
||
|
}
|
||
|
s->inbuf_ptr = s->inbuf;
|
||
|
s->frame_size = 0;
|
||
|
*data_size = 6 * avctx->channels * 256 * sizeof(INT16);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return buf_ptr - buf;
|
||
|
}
|
||
|
|
||
|
static int ac3_decode_end(AVCodecContext *s)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
AVCodec ac3_decoder = {
|
||
|
"ac3",
|
||
|
CODEC_TYPE_AUDIO,
|
||
|
CODEC_ID_AC3,
|
||
|
sizeof(AC3DecodeState),
|
||
|
ac3_decode_init,
|
||
|
NULL,
|
||
|
ac3_decode_end,
|
||
|
ac3_decode_frame,
|
||
|
};
|