diff --git a/src/main/java/baritone/pathing/movement/movements/MovementDescend.java b/src/main/java/baritone/pathing/movement/movements/MovementDescend.java index 52f102b2a..d36843cdd 100644 --- a/src/main/java/baritone/pathing/movement/movements/MovementDescend.java +++ b/src/main/java/baritone/pathing/movement/movements/MovementDescend.java @@ -32,7 +32,6 @@ import baritone.utils.pathing.MutableMoveResult; import com.google.common.collect.ImmutableSet; import net.minecraft.block.Block; import net.minecraft.block.BlockFalling; -import net.minecraft.block.BlockLiquid; import net.minecraft.block.state.IBlockState; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.init.Blocks; diff --git a/src/main/java/baritone/pathing/movement/movements/MovementDiagonal.java b/src/main/java/baritone/pathing/movement/movements/MovementDiagonal.java index 0a11b2555..f72a0446f 100644 --- a/src/main/java/baritone/pathing/movement/movements/MovementDiagonal.java +++ b/src/main/java/baritone/pathing/movement/movements/MovementDiagonal.java @@ -30,7 +30,6 @@ import baritone.utils.BlockStateInterface; import baritone.utils.pathing.MutableMoveResult; import com.google.common.collect.ImmutableSet; import net.minecraft.block.Block; -import net.minecraft.block.BlockLiquid; import net.minecraft.block.state.IBlockState; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.init.Blocks; diff --git a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java index bc91ee17f..473b14393 100644 --- a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java +++ b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java @@ -33,7 +33,6 @@ import baritone.utils.BlockStateInterface; import com.google.common.collect.ImmutableSet; import net.minecraft.block.*; import net.minecraft.block.state.IBlockState; -import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.init.Blocks; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d;