From e59bf9ab97ded964c78739788a61c2ed9144dee6 Mon Sep 17 00:00:00 2001 From: ZacSharp <68165024+ZacSharp@users.noreply.github.com> Date: Fri, 30 Dec 2022 16:09:45 +0100 Subject: [PATCH] Grab block only once --- .../baritone/pathing/movement/movements/MovementTraverse.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java index 43386c4b3..bc91ee17f 100644 --- a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java +++ b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java @@ -150,7 +150,8 @@ public class MovementTraverse extends Movement { if (!standingOnABlock) { // standing on water / swimming return COST_INF; // this is obviously impossible } - if (srcDown instanceof BlockLiquid && (context.getBlock(x,y,z) == Blocks.WATERLILY || context.getBlock(x,y,z) == Blocks.CARPET)) { + Block blockSrc = context.getBlock(x, y, z); + if (srcDown instanceof BlockLiquid && (blockSrc == Blocks.WATERLILY || blockSrc == Blocks.CARPET)) { return COST_INF; // we can stand on these but can't place against them } WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol