A free mixin-based injection hacked-client for Minecraft using Minecraft Forge.
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superblaubeere27 11f0022085 Merge branch 'nextgen' of https://github.com/CCBlueX/LiquidBounce into crystal_aura 2 years ago
.github Merge branch 'nextgen' into nextgen_1.17 2 years ago
gradle/wrapper updated to minecraft version 1.17 2 years ago
libs added missing nashorn library 2 years ago
src/main Merge branch 'nextgen' of https://github.com/CCBlueX/LiquidBounce into crystal_aura 2 years ago
theme@86c0b808e4 pull fixed hud theme 2 years ago
.editorconfig added ktlint formatter 2 years ago
.gitignore upgraded from sciter to ultralight 2 years ago
.gitmodules updated theme 2 years ago
LICENSE Changed year to 2021. Happy new year. 2 years ago
README.md Update README.md 2 years ago
build.gradle fixed building (#593) 2 years ago
gradle.properties updated mappings 2 years ago
gradlew Added CommandManager 2 years ago
gradlew.bat Added workspace 2 years ago
settings.gradle updated theme 2 years ago


LiquidBounce is a free and open-source mixin-based injection hacked client using the Fabric API for Minecraft.


If you notice any bugs or missing features, you can let us know by opening an issue here.


This project is subject to the GNU General Public License v3.0. This does only apply for source code located directly in this clean repository. During the development and compilation process, additional source code may be used to which we have obtained no rights. Such code is not covered by the GPL license.

For those who are unfamiliar with the license, here is a summary of its main points. This is by no means legal advice nor legally binding.

Actions that you are allowed to do:

  • Use
  • Share
  • Modify

If you do decide to use ANY code from the source:

  • You must disclose the source code of your modified work and the source code you took from this project. This means you are not allowed to use code from this project (even partially) in a closed-source (or even obfuscated) application.
  • Your modified application must also be licensed under the GPL

Setting up a Workspace

LiquidBounce uses Gradle, to make sure that it is installed properly you can check Gradle's website.

  1. Clone the repository using git clone --recurse-submodules https://github.com/CCBlueX/LiquidBounce.
  2. CD into the local repository.
  3. Run gradlew genSources.
  4. Open the folder as a Gradle project in your preferred IDE.
  5. Run the client.

Additional libraries


Mixins can be used to modify classes at runtime before they are loaded. LiquidBounce uses it to inject its code into the Minecraft client. This way, none of Mojang's copyrighted code is shipped. If you want to learn more about it, check out its Documentation.


We appreciate contributions. So if you want to support us, feel free to make changes to LiquidBounce's source code and submit a pull request.